Deus Ex Human Revolution EP37:A Bomb!

By Shamus Posted Thursday Mar 15, 2012

Filed under: Spoiler Warning 103 comments


Link (YouTube)

This part was a bit of a head-scratcher for me. Pritchard, if the signal is being jammed, then how are we able to talk at all? One thing that should never happen is people people having a conversation over the internet about how they can’t establish a connection over the internet.

And yes, this episode title is a jab at the bomb in the original Deus Ex.

Here is Spoony’s review of Final Fantasy X. Note that he HATED the game. I mean, I know he kind of rages against everything and that’s part of his charm, but I think he hated this with unusual fervor. I agree with all of the points against the game (Tidus was whiny, the game was too linear, Blitzball sucked, etc) but for some reason I liked it anyway.

 


 

Programming Language vs. Written Language

By Shamus Posted Thursday Mar 15, 2012

Filed under: Rants 227 comments

Rick recently asked:

Off topic here Shamus, but I'm curious. As a programmer and a writer does it bug you that writing convention has close quotes after the period at the end of a sentence?

Vader explained “Luke, I am your father.”

As a programmer it infuriates me that the quote reaches out past the end of the sentence. It's within the sentence, therefore logic dictates it should finish within the sentence.

I've even seen plenty of books/magazines/websites/newspapers miss the closing quote marks completely when at the end of a paragraph. For it to be that widespread it must be a typographical rule I'm unfamiliar with.

I’m sure a lot of this weirdness comes from the way the written word has evolved. First as pen-on-paper, then typeset, and finally to this digital form. However, that doesn’t excuse the lapses of logic in the system.

One of the problems here is that we’re nesting sentences.

Continue reading ⟩⟩ “Programming Language vs. Written Language”

 


 

Mass Effect 3 and The Witch Watch

By Shamus Posted Wednesday Mar 14, 2012

Filed under: Personal 118 comments

EVERYONE is asking me what I think of Mass Effect 3. I’m getting it in Twitter, email, and comments in multiple threads. I don’t think there has ever been a time when this many people wanted to discuss a single game like this. I’ve never seen such a pent-up urge to have a conversation. It’s actually kind of impressive, even if a lot of it is critical.

Sadly, I don’t have the game yet. We just spent a load of money on hardcopies of my book, and the royalties from the first sales won’t show up for another month and a half. (Another thing publishers do for you: They have the resources to solve this particular cash-flow problem.) Not to mention PAX East is coming up.

So, please be patient. It’ll happen. Please don’t post spoilers in the comments. I want to go into this cold. If I know what’s coming, it will blunt the effect, good or bad.

And the next question you’re likely to ask is, “How is the book selling?”

Roughly: Not bad. It’s selling in the hundreds, not thousands, but it’s selling. And other self-pubbing authors are quick to remind me that in self-pubbing, it’s all about the long haul. (The attitude of “Sell ten thousand copies in a month, or die” is a relic of the old system, apparently. Now the goal is, “Sell ten thousand, eventually, and in the meantime keep writing so your books can sell each other.”) The reviews are generally favorable, and I’ve got a few marketing efforts left to do.

Yes, another book is in the works. No, it’s not due soon by any stretch of the imagination. It just hit 25k words, which is the do-or-die point for me. Two years ago I started a book, hit 25k, realized it was a bad idea, and abandoned it. Next I wrote Witch Watch, and when I hit 25k I was thinking, “Yeah. This is working.” This book seems to be going well. So far. I’m not saying anything more about it. Okay you twisted my arm: It’s sci-fi.

And while we’re at it, do any of you have suggestions for sites that would be interested in a review copy of TWW? I’m talking about sites that you personally read and respect. I can google around and find a limitless number of sites willing to accept a free book, but I’d like to know about ones that have some kind of overlap with people who already like what I do here.

So far I have:

Unshelved.

Any other suggestions?

EDIT: The Mass Effect 3 problem has been solved by a nice person making use of the donate button. We’re good now.

 


 

Deus Ex Human Revolution EP36: Ancient Chinese Secret

By Shamus Posted Wednesday Mar 14, 2012

Filed under: Spoiler Warning 60 comments


Link (YouTube)

The Airport Security game I mention in this episode is still around, and you can play it here. (Warning: Site is a bit spammy.) It’s one of those things that’s better in concept than in execution. It’s great satire, but it’s not exactly a bundle of kitten giggles in the gameplay department.

 


 

Deus Ex Human Revolution EP35:Deus Accent

By Shamus Posted Tuesday Mar 13, 2012

Filed under: Spoiler Warning 160 comments


Link (YouTube)

In this episode, Chris brought up the point that some people have claimed the game is enforcing a “right” and “wrong” way to play by way of XP rewards. To wit: The game gives out more XP for stealth than for direct murder.

During the episode I countered that the game does give rewards for killing. Notably, I think that a tranq and a lethal headshot give the same reward. (20 bonus XP.) However, I wasn’t taking into account the end-of-sequence lump-sum payments. The rewards for “ghost” and “smooth operator” are huge, and you can’t get those if you ever go in guns blazing.

Continue reading ⟩⟩ “Deus Ex Human Revolution EP35:Deus Accent”

 


 

Josh Plays Shogun 2 Part 16: The Beginning of the End

By Josh Posted Tuesday Mar 13, 2012

Filed under: Spoiler Warning 29 comments

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It is Spring. The year is 1559 â€" at least, according to the Nanban traders that now swarm our ports, bringing trade and foreign gold from a far off place called “Europe.”

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In the months that have passed since last summer, we’ve recruited a group of elite Kisho Ninja, trained to apply the arts of subterfuge, subversion, stealth, and assassination to the battlefield.

Continue reading ⟩⟩ “Josh Plays Shogun 2 Part 16: The Beginning of the End”

 


 

The Witch Watch: The Origin and Characters

By Shamus Posted Sunday Mar 11, 2012

Filed under: Projects 119 comments

Some people (okay, ONE person) has requested that I talk about some of the inspirations behind The Witch Watch. (Which you can buy now by clicking on this very hyperlink!) Note that while I’m not going to be discussing the plot directly, this post will contain mild, indirect spoilers for the book. (Which you can buy etc etc.)

Origin

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The book idea came while playing World of Warcraft. I had just rolled up an undead character. In the game, there’s an NPC welcoming you to the world as soon as you spawn for the first time. The idea is that this guy has just brought you back from the dead to help them with their struggle.

At the time I thought it would be amusing if someone in the player’s position was greeted with, “Welcome back, Bob! We’ve revived you so that… what? You’re not Bob? Oh. Sorry. How awkward. Not to hurt your feelings, but we have no idea who you are and nobody seems all that upset about you being dead. Again, sorry. Not to make this any worse for you, but I need to revive Bob, and right now I used up all the magic bringing you back. Would you mind… you know, going back to being dead?”

Originally the story was going to be silly along these lines, but as I fleshed out the tale it became less of a cartoon world and more of a legitimate setting.

Continue reading ⟩⟩ “The Witch Watch: The Origin and Characters”