{"id":9311,"date":"2010-09-04T11:06:06","date_gmt":"2010-09-04T16:06:06","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=9311"},"modified":"2010-09-06T08:06:57","modified_gmt":"2010-09-06T13:06:57","slug":"hello-from-pax","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=9311","title":{"rendered":"Hello from PAX!"},"content":{"rendered":"<p><table width='600'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/pax1.JPG' class='insetimage' width='600' alt='Great Scott!' title='Great Scott!'\/><\/td><\/tr><tr><td class='insetcaption'>Great Scott!<\/td><\/tr><\/table><\/p>\n<p>Hey folks. We had a great time at the first day of PAX &#8211; all of my extremities are numb with the exception of my right foot, which feels like it&#8217;s been stretched about three inches over the course of 24 hours, and Mumbles is passed out in the adjacent hotel room. Ah, PAX, what would you be without all of the physically debilitating injuries?<\/p>\n<p>I actually planned to have this post up last night, but considering both Mumbles and I had to be up and heading to the airport around 6 AM yesterday and we&#8217;d spent the rest of the day walking, I hope you can understand the delay.<\/p>\n<p>Oh, and on an interesting note: There are <i>no chairs<\/i> in the exhibition hall.<\/p>\n<p>But enough of my whining. We&#8217;re at PAX, so let&#8217;s talk about what&#8217;s at PAX, shall we?<\/p>\n<p><!--more-->And let me tell you, there is a <i>lot<\/i> of stuff at PAX. Our first major stop was the Arenanet booth.<\/p>\n<p><table width='600'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/AnetPAX.JPG' class='insetimage' width='600' alt='AnetPAX.JPG' title='AnetPAX.JPG'\/><\/td><\/tr><\/table><\/p>\n<p>Which was strategically located directly in the center of one of the two exhibition halls. This booth was beyond crowded all day, so we didn&#8217;t really get a chance to do much there. The lines to play Guild Wars 2 flowed out into the walkways between booths, and there was a demo timer of 45 minutes per person, so you can imagine how long it would take to get to actually <i>play<\/i> Guild Wars 2.<\/p>\n<p>Next to the Arenanet booth was Nintendo, which we didn&#8217;t really spend much time at. The 3DS was conspicuously missing, which was more than a bit disappointing considering it had been playable at E3, and the rest of the games showcased there were either Wii and DS titles I&#8217;d never heard of or games that were already out (<i>Metroid: Other M<\/i>).<\/p>\n<p>Not far from the Arenanet and Nintendo booths, but a bit more out of the way in a far corner of the hall was the Star Wars booth, with what I believe was the first publicly playable demo of <em>Star Wars: The Old Republic<\/em> in the US. The lines here were a lot shorter than the Arenanet booth, and Mumbles and I both got to try our hands at the game. I&#8217;ll have a more detailed article about this later on, but suffice it to say the demo was not exactly &#8220;exhilarating.&#8221;<\/p>\n<p><table width='600'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/StarwarsPAX.JPG' class='insetimage' width='600' alt='StarwarsPAX.JPG' title='StarwarsPAX.JPG'\/><\/td><\/tr><\/table><\/p>\n<p>On the other side of the Star Wars booth was <i>The Force Unleashed 2<\/i>. They had two different types of demo stations, one multiplayer on the Wii and one singleplayer on the 360. The singleplayer looked&#8230; well, a lot like <i>The Force Unleashed 1<\/i>, so neither of us were too interested in that. But the multiplayer was what caught our interest &#8211; it looked like a straight copy of <em>Super Smash Bros.<\/em> We didn&#8217;t wait in line to play it, but it&#8217;s one of the things we definitely want to go back to. A <i>Super Smash Bros<\/i>-style Star Wars game could be very interesting.<\/p>\n<p>We stopped by several other booths in the larger hall. Valve&#8217;s booth was rather modest in comparison to some of the more grandiose ones &#8211; consisting only of a small enclosed theater with <i>Portal 2<\/i> branding on the outside walls. No playable demos, no surprise Episode 3 announcements, just a <i>Portal 2<\/i> presentation with a line a mile long. Which is about to be expected, I suppose.<\/p>\n<p>After our wanderings in the larger hall, we walked across the skybridge to the smaller portion of the main floor, where there were a number of theater booths. Most prominent of these was the massive <i>Duke Nukem Forever<\/i> theater which I&#8217;m sure you&#8217;ve heard of &#8211; a large enclosed booth adorned with various pictures of Duke doing various awesome things such as wrestling sharks and being an astronaut. Maybe we&#8217;ll get lucky and beat the line into that show this morning.<\/p>\n<p>Also on this side of the hall was a large NVidia booth. Now, I get the feeling that most people who go to video game conventions ignore the technology booths, because despite the booth having a massive three screen <i>Guild Wars 2<\/i> demo station, there was only one person in line to try it.<\/p>\n<p>So no, I didn&#8217;t get to play <i>Guild Wars 2<\/i>. I got to play Guild Wars 2 <i>in 3D!<\/i> And it was awesome.<\/p>\n<p>Also in the same NVidia booth was a demo station of <i>Civilization 5,<\/i> which Mumbles got a chance to play for about thirty minutes. I expect we&#8217;ll have more in-depth articles about both of these games soon.<\/p>\n<p>But for now I&#8217;ll have to leave you with these tidbits. The convention hall opens in a little over an hour and we&#8217;ve got to get over there. Look for more information soon!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Great Scott! Hey folks. We had a great time at the first day of PAX &#8211; all of my extremities are numb with the exception of my right foot, which feels like it&#8217;s been stretched about three inches over the course of 24 hours, and Mumbles is passed out in the adjacent hotel room. Ah, [&hellip;]<\/p>\n","protected":false},"author":4,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[],"class_list":["post-9311","post","type-post","status-publish","format-standard","hentry","category-nerd-culture"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/9311","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=9311"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/9311\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=9311"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=9311"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=9311"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}