{"id":8272,"date":"2010-06-10T07:11:23","date_gmt":"2010-06-10T12:11:23","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=8272"},"modified":"2010-06-10T07:53:47","modified_gmt":"2010-06-10T12:53:47","slug":"spoiler-warning-fallout-3-12-memorial-memorandum","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=8272","title":{"rendered":"Spoiler Warning Fallout 3 #12:<br\/>Memorial Memorandum"},"content":{"rendered":"<p><center><object classid=\"clsid:D27CDB6E-AE6D-11cf-96B8-444553540000\" width=\"545\" height=\"451\" id=\"viddler_a079300a\"><param name=\"movie\" value=\"http:\/\/www.viddler.com\/player\/a079300a\/\" \/><param name=\"allowScriptAccess\" value=\"always\" \/><param name=\"allowFullScreen\" value=\"true\" \/><embed src=\"http:\/\/www.viddler.com\/player\/a079300a\/\" width=\"545\" height=\"451\" type=\"application\/x-shockwave-flash\" allowScriptAccess=\"always\" allowFullScreen=\"true\" name=\"viddler_a079300a\"><\/embed><\/object><\/center><\/p>\n<p>I want to stress again how silly it is to have such flagrant and absurd plot holes in the game.  It&#8217;s one thing for a player to gloss over a plot hole or two during fifteen minutes of exposition spread out over forty hours of gameplay.  It&#8217;s another thing to spend months writing and recording dialog and building up a world around those plot holes. Dad is supposed to be kind, wise, and brilliant, and yet his actions indicate he&#8217;s careless, selfish, short-sighted, and stupid. <\/p>\n<p>I&#8217;d be so ashamed if I was ever fortunate enough to get Liam Neeson to enact my dialog, and then I handed him something that wasn&#8217;t even consistent enough to support his character. <\/p>\n<p>And as somone pointed out earlier in the series, Bethesda didn&#8217;t always behave this way.  Morrowind had its flaws, but the plot was stable enough.  Oblivion fell short of Morrowind, and the character motivations were a bit questionable, but the thing still managed to make some kind of sense.  Now we have Fallout 3 where the premise is absurd, where the characters either have no motivations or their actions make no sense, and where you can&#8217;t say and do perfectly reasonable things because the nonsense plot says so. <\/p>\n<p>These three games do seem to indicate a sort of trend. Our only hope to reverse this malignant development is for all of us to band together as gamers and complain about it.  On the internet. On a blog. To each other. Long after the game has faded from the public interest.<\/p>\n<p><table   class=\"\" cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/wwii_poster.png' class='insetimage'   alt='wwii_poster.png' title='wwii_poster.png'\/><\/td><\/tr><\/table><\/p>\n<p>If their games don&#8217;t improve, it means <em>you haven&#8217;t been complaining <strong>hard<\/strong> enough.<\/em> Do your part!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I want to stress again how silly it is to have such flagrant and absurd plot holes in the game. It&#8217;s one thing for a player to gloss over a plot hole or two during fifteen minutes of exposition spread out over forty hours of gameplay. It&#8217;s another thing to spend months writing and recording [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[],"class_list":["post-8272","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/8272","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8272"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/8272\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8272"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8272"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8272"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}