{"id":7939,"date":"2010-05-08T06:00:48","date_gmt":"2010-05-08T11:00:48","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=7939"},"modified":"2010-05-08T06:46:08","modified_gmt":"2010-05-08T11:46:08","slug":"rymdreglage-8-bit-trip","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=7939","title":{"rendered":"Rymdreglage &#8211; 8-bit trip"},"content":{"rendered":"<p>Thanks to the reader who sent me the link to this:<\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/4qsWFFuYZYI\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=4qsWFFuYZYI'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>According to the comments with the video, they spent 1,500 hours building and taking photos to make this thing. <\/p>\n<p>I&#8217;ve often thought about the fact that you could set up a Lego scene in Blender.  The smooth plastic of the pieces and lack of complex reflective interactions means that you could make something look almost indistinguishable from reality. (Or at least, it would be far, far easier to pull off than trying to make perfect-realism shots of (for example) flatware on a wooden kitchen table next to a glass of water.)  <\/p>\n<p>If you made some tools you could automate a lot of work, particularly when using legos to replicate 8-bit displays as they did in the latter part of this video.  I think it would be an interesting exercise, although it would sort of defeat the entire purpose of the video.  These things are as much a demonstration of tenacity as they are of skill, and automating it would take away that aspect of it. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Thanks to the reader who sent me the link to this: Link (YouTube) According to the comments with the video, they spent 1,500 hours building and taking photos to make this thing. I&#8217;ve often thought about the fact that you could set up a Lego scene in Blender. The smooth plastic of the pieces and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-7939","post","type-post","status-publish","format-standard","hentry","category-dream-cast"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/7939","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7939"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/7939\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7939"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7939"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7939"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}