{"id":7905,"date":"2010-05-03T09:31:42","date_gmt":"2010-05-03T14:31:42","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=7905"},"modified":"2010-05-03T09:43:50","modified_gmt":"2010-05-03T14:43:50","slug":"max-payne-3","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=7905","title":{"rendered":"&#8220;Max Payne&#8221; 3"},"content":{"rendered":"<p><table width='600'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/mp3_preview1.jpg' class='insetimage' width='600' alt='mp3_preview1.jpg' title='mp3_preview1.jpg'\/><\/td><\/tr><\/table><\/p>\n<p><a href=\"http:\/\/www.rockstargames.com\/maxpayne3\/index2.php\">This<\/a> is Max Payne 3? This is bald musclebound redneck is supposed to be <a href=\"http:\/\/en.wikipedia.org\/wiki\/John_Woo\">John Woo<\/a>-inspired bullet-time specialist Max Payne? <\/p>\n<p>A beefy slob in a dirty wifebeater, gunning down terrorists in a sun-drenched ghetto.  Has anyone related with this project ever familiarized themselves with the <em>concept<\/em> of <a href=\"http:\/\/en.wikipedia.org\/wiki\/Film_noir\">noir<\/a>?<\/p>\n<p>Hats? Ties? Jackets? Cities at night? Moody lighting? Mobsters? Down on his luck detective? Neon? A protagonist who is NOT a hulking badass?  Snappy dialog with clever dames and world-weary cops? Does any of this sound familiar?  <\/p>\n<p>You don&#8217;t need <em>all<\/em> of these things to make a noir story. In fact, it&#8217;s common to change a couple on purpose.  But if you drop all if them, then it sort of defeats the purpose of calling it &#8220;noir&#8221;. If I made a superhero movie about a guy who doesn&#8217;t have any powers, doesn&#8217;t dress up, and makes no effort to fight crime or be heroic, then I didn&#8217;t actually make a superhero movie, did I?  I just made some other movie and then mis-categorized it.  Even if it turns out to be a great movie, I shouldn&#8217;t call it Spider-Man 4.  <\/p>\n<p><table width='600'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/mp3_preview2.jpg' class='insetimage' width='600' alt='mp3_preview2.jpg' title='mp3_preview2.jpg'\/><\/td><\/tr><\/table><\/p>\n<p>It&#8217;s not like noir is this overcrowded genre where they needed to break away so they could stand out.  They took a game which was thematically unique &#8211; the <em>one<\/em> active noir franchise &#8211; and made it into something else.  Now it looks like Kane &#038; Lynch, the poster child for bland and unlikeable. <\/p>\n<p>The usual explanation when something like this happens (as with Xcom) is that they&#8217;re just harvesting the brand name to garner a few sales, but, it&#8217;s not like Max Payne is this obscure, struggling series that needed an overhaul to make it more &#8220;mainstream&#8221;.  Metacritic scores:<\/p>\n<p><a href=\"http:\/\/www.metacritic.com\/games\/platforms\/pc\/maxpayne?q=max%20payne\">Max Payne<\/a>: 89<br \/>\n<a href=\"http:\/\/www.metacritic.com\/games\/platforms\/pc\/maxpayne2?q=max%20payne%202\">Max Payne 2<\/a>: 86<br \/>\n<a href=\"http:\/\/www.metacritic.com\/games\/platforms\/xbox360\/kaneandlynchdeadmen?q=kane%20lynch\">Kane &#038; Lynch<\/a>: 65<\/p>\n<p>Changing a unique series so that it can be more like other, less interesting, less successful titles makes no sense.  Rockstar, I will be happy &#8211; delighted even &#8211; to <em>eat these words<\/em> if this game isn&#8217;t a soup of mindless battles, perfunctory boilerplate dialog, and sticky-cover based combat.  But from where I sit you&#8217;re turning gold into lead. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is Max Payne 3? This is bald musclebound redneck is supposed to be John Woo-inspired bullet-time specialist Max Payne? A beefy slob in a dirty wifebeater, gunning down terrorists in a sun-drenched ghetto. Has anyone related with this project ever familiarized themselves with the concept of noir? Hats? Ties? Jackets? Cities at night? Moody [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-7905","post","type-post","status-publish","format-standard","hentry","category-rants"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/7905","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7905"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/7905\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7905"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7905"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7905"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}