{"id":6210,"date":"2009-12-02T13:03:32","date_gmt":"2009-12-02T17:03:32","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=6210"},"modified":"2009-12-03T14:42:33","modified_gmt":"2009-12-03T18:42:33","slug":"dragon-age-twitter-review-pt-2","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=6210","title":{"rendered":"Dragon Age: Twitter Review Pt. 2"},"content":{"rendered":"<p>My <a href=\"http:\/\/twitter.com\/shamusyoung\">Twitter<\/a> based review continues. Note that this just just an experiment.  I&#8217;m not planning on reviewing ALL games this way.  In the meantime, it&#8217;s kind of a nice change of pace for me. <\/p>\n<p>Again, stuff in bold are the comments I made while playing.  The rest is elaborations on that.<\/p>\n<p><strong>I KNEW at the opening of the game I&#8217;d get stuck in the Fade sooner or later. And that I would be sick of it long before I got out.#DragonAge<\/strong><\/p>\n<p>The Fade is a dream world.  If you&#8217;re a mage, the tutorial section involves entering the Fade as part of a test. It was pretty obvious that all these dreamworld models, scenery, and special effects weren&#8217;t just for a short one-shot deal for one of the six origin stories.<\/p>\n<p>Sure enough, there is an extended section of the game where you get pulled into the fade and have to fight your way back out.<\/p>\n<p>There&#8217;s no looting or shops (since it&#8217;s all a dreamworld) and you do it without your teammates. So there&#8217;s no dialog, no companion banter, and little story progression.  So, you don&#8217;t want this part of the game to go on too long.<\/p>\n<p>Looking back, I&#8217;m not sure that it was really &#8220;too long&#8221;.  When I wrote the comment above, I&#8217;d been at it for a long time and I thought I was only at the halfway point. I was actually very nearly done, but since I couldn&#8217;t see the finish line I was getting restless.<\/p>\n<p>Again, this is something that would never get mentioned in a full review, because it seemed annoying at the time but didn&#8217;t really hurt the overall experience in the long run.<\/p>\n<p><strong>Ah, out of the Fade. Again. Good-bye screen-buffer blur effects. Again. #DragonAge<\/strong><\/p>\n<p>Oh yeah. I was pretty tired of how everything looked blurry. <\/p>\n<p><strong>&#8230;although I&#8217;d be very, very surprised if I didn&#8217;t end up in that madhouse again before the credits roll. #DragonAge<\/strong><\/p>\n<p>I stand by this prediction. I&#8217;ll bet I have at least one more trip to the Fade in store for me. <\/p>\n<p>But no spoilers, please. <\/p>\n<p>If you do a spoiler in the comments, just block it off with punctuation or something.  Like this:<\/p>\n<p>============SPOILER===============<br \/>\nVoldermort is Luke&#8217;s sled!<br \/>\n=================================<\/p>\n<p>Thanks!<\/p>\n<p><strong>Badahn (DragonAge) is clearly the same voice actor as O&#8217;aka XXIII (FFX). Who gets typecast as a merchant extra? #DragonAge<\/strong><\/p>\n<p>He plays much the same character here: The down-on-his-luck merchant who you help at the start and who then clings to you for the rest of the game.  He&#8217;s got a positive attitude and is always cheering you on.<\/p>\n<p><strong>Zevran wants to sell me some fine Corinthian leather. #DragonAge<\/strong><\/p>\n<p>I can&#8217;t help but think of Ricardo Montalban.  I don&#8217;t even know if the accents are even related, but they both tickle my ear.<\/p>\n<p><strong>My crew: Leliana (Rogue) Wynne, (Heals) and Alistair (meat shield). I&#8217;m a mage. (Elemental damage.) #DragonAge<\/strong><\/p>\n<p>I abandoned that game and started over, and I&#8217;m still using this team.  You <strong>need<\/strong> Wynne for heals. Since I&#8217;m also a mage, that means we have two very squishy casters.  So I need two meat shields, one of which needs to be a rogue for the purposes of opening chests. Dual-wielding Leliana seems a better rogue than bow-using Zevran, since I need someone who will stand in front.  If I was a fighter, I&#8217;d probably swap Leliana for Zevran.<\/p>\n<p>The position of &#8220;main tank&#8221; rotates every once in a while, for the sake of variety.  Every once in a while I take Sten or the Shale instead of Alistair.<\/p>\n<p>But Alistair is my favorite, and the one who makes the fewest protests with my moral choices.<\/p>\n<p><strong>Oh, hullo plot thread which will take me back into the fade. Sigh. #DragonAge<\/strong><\/p>\n<p>This trip was to save the life of one specific character.  This trip was also short.<\/p>\n<p>I still maintain that a major trip to the Fade will be part of the endgame.<\/p>\n<p><strong>Wow. I&#8217;ve been playing for a long time. How far along&#8230; ONLY FIFTEEN PERCENT COMPLETE?!? Wow this game is big.#DragonAge<\/strong><\/p>\n<p>AND YET YOU STARTED OVER ANYWAY. <\/p>\n<p>IDIOT.<\/p>\n<p><strong>The usefulness of a magical item is directly proportional to how ridiculous it looks when worn. #DragonAge<\/strong><\/p>\n<p>This goes double for mages.  If you were to offer one of these mage hats to a clown he&#8217;d refuse, &#8220;No way, man! I&#8217;d look goofy!&#8221;<\/p>\n<p>This game should let you toggle the visibility of headwear.  Everyone looks so much better without it.<\/p>\n<p>Actually I&#8217;d love for games to completely divorce appearance from performance, as with the superhero games. Being dressed like mismatched savaging idiots isn&#8217;t really a central theme in fantasy stories.  People usually have themed costumes. <\/p>\n<p><strong>Oh hello Steven Blum&#8230; VOICING A DWARF?! #DragonAge #castingfail<\/strong><\/p>\n<p>I like <a href=\"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=93\">Steven Blum<\/a>.  I really do. But his natural speaking voice does not sound right coming out of a Dwarf.<\/p>\n<p>Actually, there&#8217;s obviously no hard rule that Dwarves have to all talk like Scotsmen. I know I&#8217;m just dragging my high-fantasy preconceived notions with me, but I can&#8217;t help it.  These guys are short, broad, and burly.  They shouldn&#8217;t sound like gameshow hosts.<\/p>\n<p>I think someone should make Dwarves that all have German accents. <\/p>\n<p><strong>Wynne needs to stop complaining about how incredibly old she is when she&#8217;s built and dressed like a 16 year old. #DragonAge<\/strong><\/p>\n<p><strong>Full credit to BioWare: The AI companions in #DragonAge are not idiots and can be trusted to do something sensible most of the time.<\/strong><\/p>\n<p>Actually, I&#8217;ve heard this isn&#8217;t true for the offensive magic users, but for melee fighters and the healer, they can almost run themselves using the default tactics. (Of course, you&#8217;ll do a lot better if you take care of them.) Since I&#8217;m a mage, I don&#8217;t have to worry about the other characters very much except during boss fights.<\/p>\n<p>On my next play through the game (assuming) I&#8217;ll probably go for a Warrior but directly control the mage.  (Which I guess would be Morrigan.)<\/p>\n<p><strong>This whole &#8220;activation&#8221; for part of the game you own is hopelessly cumbersome, confusing,buggy,and asinine. #DragonAge #sucks<\/strong><\/p>\n<p>I won&#8217;t weary you with the tale.  I got the game via Steam, because of a steep discount and in spite of my better judgment.  <\/p>\n<p><strong>Why do so many humans have gruff voices and Dwarves sound like gameshow hosts? #DragonAge<\/strong><\/p>\n<p>Again, I suppose I&#8217;m just mired in the Old Ways, but I just can&#8217;t get used to this.<\/p>\n<p><strong>Sigh. A female Dwarf with a California accent. #DragonAge<\/strong><\/p>\n<p>She was actually a cute character.  A Dwarf who wanted to study with the mages.  I enjoyed her story, even if her SoCal accent was&#8230; difficult to accept.<\/p>\n<p><strong>I am a mage, a hero, and an adventurer. And I am dressed like a complete idiot. #DragonAge<\/strong><\/p>\n<p>Fear my orange Dunce Cap of Awesome Magics!<\/p>\n<p><strong>TWO NPC thief buddies, and neither one ever has enough skill to open the chests we find? Like this, they&#8217;re just lousy tanks. #DragonAge<\/strong><\/p>\n<p>At this point I had both rogues with me, which is a stupid idea. It was also pointless, since neither of them could ever open any chests we found. It should be noted that my character was already doing the raw damage.  I just needed someone to stand in front of me and keep the bad guys off while I work my deadly mojo.  So the only reason to ever bring a rogue instead of a warrior would be to open the (sigh) invincible wooden chests we&#8217;re always finding. <\/p>\n<p>WHAT ARE YOU IDIOTS GOOD FOR? <\/p>\n<p>After re-starting the game, I&#8217;ve made sure Leliana is focused entirely on Opening Stuff.  I&#8217;ve made sure she gets each new lockpick ability as soon as it becomes available.  And she&#8217;s still stumped by about 1 in 2 chests.<\/p>\n<p>What the hey?  How does this work? Do the chests auto-level? Am I supposed to come back later? What?<\/p>\n<p>At one point there was a chest I NEEDED to open for a quest.  She couldn&#8217;t do it.  I left and leveled in another part of the world. I dragged her back, stood her in front of the chest, and did her level-up right there.  She opened the chest. Whew.<\/p>\n<p>The very next chest was once again beyond her skill.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My Twitter based review continues. Note that this just just an experiment. I&#8217;m not planning on reviewing ALL games this way. In the meantime, it&#8217;s kind of a nice change of pace for me. Again, stuff in bold are the comments I made while playing. The rest is elaborations on that. I KNEW at the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-6210","post","type-post","status-publish","format-standard","hentry","category-reviews"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/6210","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6210"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/6210\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6210"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6210"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6210"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}