{"id":52219,"date":"2021-05-03T06:00:37","date_gmt":"2021-05-03T10:00:37","guid":{"rendered":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=52219"},"modified":"2021-05-03T11:33:06","modified_gmt":"2021-05-03T15:33:06","slug":"diecast-342-blender-portal-2-mailbag","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=52219","title":{"rendered":"Diecast #342: Blender, Portal 2, Mailbag"},"content":{"rendered":"<p><br clear='all'><audio controls><source src='\/diecast\/diecast342.ogg' type='audio\/ogg'><source src='\/diecast\/diecast342.mp3' type='audio\/mpeg'>Your browser does not support the audio element.<\/audio><div><small><a href='\/diecast\/diecast342.mp3' download='diecast342.mp3'>Direct download<\/a> (MP3)<\/small><br\/><small><a href='\/diecast\/diecast342.ogg' download='diecast342.ogg'>Direct download<\/a> (ogg Vorbis)<\/small><br\/><small><a href='?cat=287&feed=rss2'>Podcast RSS feed.<\/a><\/small><\/div><br \/>\nHosts: <a href=\"http:\/\/www.peripheralarbor.com\/\">Paul<\/a>, <a href=\"http:\/\/www.shamusyoung.com\/\">Shamus<\/a>. Episode edited by <a href=\"http:\/\/steamcommunity.com\/profiles\/76561198087035658\/\">Issac<\/a>.<br \/>\n<a href=\"https:\/\/www.shamusyoung.com\/diecast\/diecast342.mp3\">Diecast342<\/a><\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/m357CLhKNnw\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=m357CLhKNnw'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><br \/>\n<!--more--><\/p>\n<p><strong>00:00 Just return it!<\/strong><\/p>\n<p><strong>06:29 Blender Rescues Davinci Resolve<\/strong><\/p>\n<p><strong>12:45 Portal 2 Reloaded<\/strong><\/p>\n<p><strong>21:35 Mailbag: DOS Game Installer Nostalgia<\/strong><\/p>\n<blockquote><p>Dear Diecast<\/p>\n<p>Reminiscing about gaming when I grew up in the 90ies, there are obvious things one could be nostalgic for, like big boxes, hefty manuals and generous feelies. But then I suddenly remembered that on the tail end of DOS PC Games, there were really elaborate installers. Especially the one of Command &#038; Conquer came to mind, as seen here: https:\/\/www.youtube.com\/watch?v=77k-eNscp2k, but there were others too. I know that the C&#038;C remaster did try to bring it back in a way, but for the most part, installation has become an invisible process. We just hit &#8220;download&#8221; and after a while, we can play.<br \/>\nWhile it sure is much more convenient that installing isn&#8217;t hogging the computer as a whole, and there is no more need to juggle disks or even diskettes around, I still feel I kinda miss getting drawn into the experience via a well designed installation interface. What&#8217;s your take on that? And are there other nowadays obscure gaming related relics that you are nostalgic for?<\/p>\n<p>kind regards<br \/>\nNorbert &#8220;ColeusRattus&#8221; Lickl<\/p><\/blockquote>\n<p><strong>34:36 Pluto \/ New Horizons<\/strong><\/p>\n<p>This wasn&#8217;t a planned topic. I&#8217;d just watched <a href=\"https:\/\/www.youtube.com\/watch?v=GMIbZ2k_OtQ\">this video<\/a> and it was fresh in my mind.<\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/GMIbZ2k_OtQ\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=GMIbZ2k_OtQ'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p><strong>38:11 Mailbag: Broken RPG Economies<\/strong><\/p>\n<blockquote><p>I think the issue of \u201cbroken\u201d in game economies is fascinating.  I\u2019ve read Shamus\u2019s columns on the matter where he succinctly lays out the way the economy \u201cbreaks\u201d due to a series of perfectly reasonable player desires.<\/p>\n<p>Shamus gave EVE Online and Borderlands 3 as two examples where in-game economies avoided complete collapse.  EVE due to real world fidelity and Borderlands by offering a unique type of money sink.<\/p>\n<p>Do you think that a single player RPG can both successfully avoid a broken economy and remain enjoyable? I tend to consider Mount and Blade (especially when modded) to be a good example of a game that avoids breaking the economy.  I think this is in part because it blurs the line between RPG and strategy; if aren\u2019t a one-man wrecking ball and need an actual army, the game has more ways to \u201crealistically\u201d take your money.  Do the Diecast members have any examples of RPGs they think handled it well?  Ways things can or ought to have been handled better?<\/p>\n<p>I hope you&#8217;re doing well and I always enjoy the Diecast!<\/p>\n<p>Mark<\/p><\/blockquote>\n<p><strong>46:33 Mailbag: Non-Gaming needs<\/strong><\/p>\n<blockquote><p>Dear Diecast,<\/p>\n<p>in the past Blender has come up as a program you quite like and Shamus has spoken loftily about Visual Studio, so I  was wondering: are there any other non-gaming programs you consider must-haves?<\/p>\n<p>Vale,<\/p>\n<p>-Tim<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Hosts: Paul, Shamus. Episode edited by Issac. Diecast342 Link (YouTube)<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[287],"tags":[],"class_list":["post-52219","post","type-post","status-publish","format-standard","hentry","category-diecast-2"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/52219","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=52219"}],"version-history":[{"count":4,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/52219\/revisions"}],"predecessor-version":[{"id":52223,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/52219\/revisions\/52223"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=52219"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=52219"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=52219"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}