{"id":49392,"date":"2020-03-02T06:00:39","date_gmt":"2020-03-02T11:00:39","guid":{"rendered":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=49392"},"modified":"2020-03-02T10:16:38","modified_gmt":"2020-03-02T15:16:38","slug":"diecast-291-satisfactory-teardown-new-world","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=49392","title":{"rendered":"Diecast #291: Satisfactory, Teardown, New World"},"content":{"rendered":"<p>Wow. Diecast number 291. This brings us very close to 300, which is a number of no special significance whatsoever. Still, we&#8217;ve made a lot of these dang things, haven&#8217;t we? <\/p>\n<p><br clear='all'><audio controls><source src='\/diecast\/diecast291.ogg' type='audio\/ogg'><source src='\/diecast\/diecast291.mp3' type='audio\/mpeg'>Your browser does not support the audio element.<\/audio><div><small><a href='\/diecast\/diecast291.mp3' download='diecast291.mp3'>Direct download<\/a> (MP3)<\/small><br\/><small><a href='\/diecast\/diecast291.ogg' download='diecast291.ogg'>Direct download<\/a> (ogg Vorbis)<\/small><br\/><small><a href='?cat=287&feed=rss2'>Podcast RSS feed.<\/a><\/small><\/div><br \/>\nHosts: <a href=\"http:\/\/www.peripheralarbor.com\/\">Paul<\/a>, <a href=\"http:\/\/www.shamusyoung.com\/\">Shamus<\/a>. Episode edited by <a href=\"http:\/\/steamcommunity.com\/profiles\/76561198087035658\/\">Issac<\/a>.<br \/>\n<a href=\"https:\/\/www.shamusyoung.com\/diecast\/diecast291.mp3\">Diecast291<\/a><\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/dD_VxeEXKLM\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=dD_VxeEXKLM'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p><strong>Show notes:<\/strong><!--more--><\/p>\n<p><strong>00:00 Real Estate and Grandpa Gilbert&#8217;s House<\/strong><\/p>\n<p>To learn about the foreclosure I alluded to, you can read <a href=\"?p=19203\">The Twelve Year Mistake<\/a>. To find out about my stepfather, read <a href=\"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=48417\">Groundskeeper Dave<\/a>. To find out about who Gilbert is and why I care, read my 2014 post about <a href=\"?p=25018\">the man himself<\/a>. <\/p>\n<p>Or just skip this section. I&#8217;ll admit it references a lot of obscure Shamus-lore and relies of the listener having a good grasp of my backstory. <\/p>\n<p>I probably should have taken pictures of Gilbert&#8217;s house, but I was pretty caught up in the moment. Ah well.<\/p>\n<p><strong>12:05 More Satisfactory!<\/strong><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_desert_factory1.jpg' width=100% alt='Here is the middle deck of my base. Update 3 added glass windows and I think they look snazzy.' title='Here is the middle deck of my base. Update 3 added glass windows and I think they look snazzy.'\/><\/div><div class='mouseover-alt'>Here is the middle deck of my base. Update 3 added glass windows and I think they look snazzy.<\/div><br \/>\n<div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_desert_factory2.jpg' width=100% alt='The view from the top deck. Complex items are lifted up to this point. The only thing produced up here are the final-stage items for the Space Elevator.' title='The view from the top deck. Complex items are lifted up to this point. The only thing produced up here are the final-stage items for the Space Elevator.'\/><\/div><div class='mouseover-alt'>The view from the top deck. Complex items are lifted up to this point. The only thing produced up here are the final-stage items for the Space Elevator.<\/div><br \/>\n<div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_desert_factory3.jpg' width=100% alt='Every time I pass this way, I think these tree roots are spiders. I&apos;m convinced the effect is deliberate. (A little further through this canyon, there are ACTUAL spiders, just to keep you confused and paranoid.)' title='Every time I pass this way, I think these tree roots are spiders. I&apos;m convinced the effect is deliberate. (A little further through this canyon, there are ACTUAL spiders, just to keep you confused and paranoid.)'\/><\/div><div class='mouseover-alt'>Every time I pass this way, I think these tree roots are spiders. I&apos;m convinced the effect is deliberate. (A little further through this canyon, there are ACTUAL spiders, just to keep you confused and paranoid.)<\/div><\/p>\n<p>And now, here are some shots of Paul&#8217;s base:<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_paul1.jpg' width=100% alt='Back in my Mass Effect write-up, I claimed you couldn&apos;t build a power plant on the ground, exposed to the elements. Looks like Paul proved me wrong.' title='Back in my Mass Effect write-up, I claimed you couldn&apos;t build a power plant on the ground, exposed to the elements. Looks like Paul proved me wrong.'\/><\/div><div class='mouseover-alt'>Back in my Mass Effect write-up, I claimed you couldn&apos;t build a power plant on the ground, exposed to the elements. Looks like Paul proved me wrong.<\/div><br \/>\n<div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_paul2.jpg' width=100% alt='Here&apos;s is Paul&apos;s all-natural cage-free base.' title='Here&apos;s is Paul&apos;s all-natural cage-free base.'\/><\/div><div class='mouseover-alt'>Here&apos;s is Paul&apos;s all-natural cage-free base.<\/div><br \/>\n<div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_paul3.jpg' width=100% alt='Note how every one of these images is located in a different biome. This base must be gargantuan.' title='Note how every one of these images is located in a different biome. This base must be gargantuan.'\/><\/div><div class='mouseover-alt'>Note how every one of these images is located in a different biome. This base must be gargantuan.<\/div><br \/>\n<div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/satisfactory_paul4.jpg' width=100% alt='On one hand, this is an organizational nightmare. On the other hand, I&apos;ve never gotten this far and I get the sense the game is deliberately designed to resist attempts to simplify and streamline.' title='On one hand, this is an organizational nightmare. On the other hand, I&apos;ve never gotten this far and I get the sense the game is deliberately designed to resist attempts to simplify and streamline.'\/><\/div><div class='mouseover-alt'>On one hand, this is an organizational nightmare. On the other hand, I&apos;ve never gotten this far and I get the sense the game is deliberately designed to resist attempts to simplify and streamline.<\/div><\/p>\n<p><strong>34:12 Teardown<\/strong><\/p>\n<p>This is really exciting. I hope we get more of this in the future. Screw photorealism, I want more dynamic environments like this. Amazing.<\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/Wc_QC25RM44\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=Wc_QC25RM44'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p><strong>38:37 Mailbag: Amazon Game Studios<\/strong><\/p>\n<blockquote><p>Dear Diecast,<\/p>\n<p>So, apparently Amazon Game Studios is now making a MMORPG called \u201cNew World\u201d.  I heard about it for the first time yesterday and was curious to get your impressions of <a href=\"https:\/\/www.newworld.com\/en-us\">this thing<\/a>.<\/p>\n<p>Jennifer Snow<\/p><\/blockquote>\n<p>You know, I don&#8217;t think I gave this thing enough credit during the show. <a href=\"https:\/\/www.newworld.com\/\">New World<\/a> isn&#8217;t really medieval fantasy. It&#8217;s set in the 1700&#8217;s. Imagine if, instead of the Americas, Europe sailed west to find an island full of monsters and magic. That&#8217;s this game. So I guess&#8217; it&#8217;s more Enlightenment era fantasy?<\/p>\n<p>I don&#8217;t know. The website has zero to say on the gameplay besides the fact that there aren&#8217;t any classes. I guess I&#8217;m just incredibly jaded because I&#8217;ve seen SO MANY grandiose MMOs come and go without making much of an impression. <\/p>\n<p>ALSO: I looked at the <a href=\"https:\/\/www.amazongames.com\/careers\/index.html\">Careers Page<\/a> at Amazon&#8217;s studio. They are hiring for a LOT of different positions. Programmers, modelers, concept artists, and several different kinds of managers. You know the one thing they&#8217;re NOT hiring? Writers. It&#8217;s entirely possible they&#8217;ve simply filled all the writing positions. It&#8217;s also possible that this is yet another studio that thinks you can just hand the writing duties off to who ever happens to be in charge. <\/p>\n<p>EVERYONE thinks they have the most brilliant idea for a book \/ movie \/ game. A very small number of those people actually have a good idea, and an even smaller number of those people will know how to turn their ideas into a usable script.<\/p>\n<p>As I keep saying, you don&#8217;t need a good story to have a good game, but it seems to be common that people with bad stories are the ones most likely to burn tons of budget \/ screen time on cutscenes.<\/p>\n<p>I guess we&#8217;ll see what Amazon&#8217;s creative priorities are later this year.<\/p>\n<p><strong>46:10 Mailbag: Walkie Talkie<\/strong><\/p>\n<blockquote><p>Dear Diecast,<\/p>\n<p>I was looking over some Ludum Dare entries by Daniel Linssen and was blown away by Walkie Talkie. If you aren&#8217;t familiar with it, Walkie Talkie is a chatroom where every message you send becomes a platformer level. I&#8217;ll add a link to a video showing it off[1].<\/p>\n<p>Do you guys keep track of Ludum Dare? If so, what&#8217;s some of the most impressive things you&#8217;ve seen?<\/p>\n<p>Vale,<\/p>\n<p>-tmtvl<\/p><\/blockquote>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/8B6Pk6F_eds\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=8B6Pk6F_eds'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p><strong>50:16 Mailbag: &#8220;Too Much&#8221; Gaming<\/strong>  <\/p>\n<blockquote><p>Now, since you play games as both a hobby and a (part time?)job, it would be weird to bring this matter up. But has your gaming habit ever conflicted with your life? I am a college student, and in my head, game-craving clash with studying really hard. When I open a book, I want to play game. And when I play game, I want to study. I try to have a fix amount of time each day for gaming, but it only last a couple of days before I go over it. I have this trouble for a long time and I can not settle it no matter what. I find so many online advices and try to apply but none of them work.<\/p>\n<p>I don\u2019t know if my case can be considered game addiction or not. If I play game for 5 hour a day than I\u2019m satisfy and can spend the rest of the day to do other stuffs. But of course 5 hour is still a lot. And when I try to lower it (say 3 hours), the craving come back. I don\u2019t know what to do. It drives me crazy.<\/p>\n<p>I know you\u2019re not a therapist or a consultant, but I like your opinions (most of them), and I hope perhaps you can give some insight to my problem. But it\u2019s still cool if you don\u2019t.<\/p>\n<p>And to other people who read this. Please don\u2019t reply with variation of things like \u201cYou should try harder\u201d, \u201cYou should be more determined with you life\u201d, \u201cYou should have priority with your life\u201d etc. If those advices work then I would not have this problem to begin with.<\/p>\n<p>Wangwang<\/p><\/blockquote>\n<p>I don&#8217;t know if my rambling answer will be of use to Wangwang. Even though we both play games, I don&#8217;t think I&#8217;m facing Wangwang&#8217;s problems. For me, <strong>food<\/strong> is the big thing I have trouble with, and that&#8217;s where I struggle with self-control.<\/p>\n<p>Also, the game I was trying to think of was <a href=\"https:\/\/en.wikipedia.org\/wiki\/Conquests_of_Camelot:_The_Search_for_the_Grail\">Conquests of Camelot<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wow. Diecast number 291. This brings us very close to 300, which is a number of no special significance whatsoever. Still, we&#8217;ve made a lot of these dang things, haven&#8217;t we? Hosts: Paul, Shamus. Episode edited by Issac. Diecast291 Link (YouTube) Show notes:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[287],"tags":[],"class_list":["post-49392","post","type-post","status-publish","format-standard","hentry","category-diecast-2"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/49392","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=49392"}],"version-history":[{"count":22,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/49392\/revisions"}],"predecessor-version":[{"id":49414,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/49392\/revisions\/49414"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=49392"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=49392"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=49392"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}