{"id":4729,"date":"2009-08-28T09:27:54","date_gmt":"2009-08-28T13:27:54","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=4729"},"modified":"2009-08-31T11:15:18","modified_gmt":"2009-08-31T15:15:18","slug":"stolen-pixels-11","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=4729","title":{"rendered":"Stolen Pixels #120: Her Scandalous Past"},"content":{"rendered":"<p>As promised, Breen has Zoey on the show and interviews her.  <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/comics\/stolen-pixels\/6449-Stolen-Pixels-120-Her-Scandalous-Past\">The result is here<\/a>.<\/p>\n<p>I apologize for the overkill light-bloom.  It is really, really, hard to get new textures into the game and to figure out what they will look like when they show up.  I simply didn&#8217;t have time to tweak it and tone down the background.  I do plan on fixing that when I can.<\/p>\n<p>I pretty much went crazy with Hammer, the level editor used to make stuff for Valve games. It turns out that Hammer is a hole into which you can dump an unlimited amount of time.  I started out just experimenting with the thing, and wound up with a full-blown project on my hands.  Here is what Studio 17 looks like now:<\/p>\n<p><!--more--><table width='480'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/studio17a.jpg' class='insetimage' width='480' alt='Live, from Studio 17!' title='Live, from Studio 17!'\/><\/td><\/tr><tr><td class='insetcaption'>An hour.  That&#8217;s how long it took me to figure out how to get a masked texture (the show logo you see on the right) into the editor, paste it on the wall, and also make it show up in-game.<\/td><\/tr><\/table><\/p>\n<p>You&#8217;ve got a host&#8217;s area, the center stage, and a space off to the right for the band. If I had access to stuff that looked anything like musical instruments, I&#8217;d have set up a few combine there. I figure a metrocop, combine soldier, combine elite, and a stalker would make a pretty decent band. (EDIT: <a href=\"http:\/\/www.garrysmod.org\/downloads\/?a=view&#038;id=13611\">OOOhhhh, perfect!<\/a> Like I said, this thing is a time-hole.)<\/p>\n<p>Here is what the stage would look like from the stands:<\/p>\n<p><table width='480'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/studio17b.jpg' class='insetimage' width='480' alt='A shot from the stands.' title='A shot from the stands.'\/><\/td><\/tr><tr><td class='insetcaption'>A shot from the stands.<\/td><\/tr><\/table><\/p>\n<p>Yes, I made stands.  Yes, I realize there was no reason in the world to do so and that it was a complete and total waste of time.  At some point I realized I was making the studio because I wanted to, not because it would necessarily be useful.  I sort of imagine that Studio 17 is somewhere in the Citadel, and the audience is made up of the pod-prisoners you see in the game.  The various revolutionaries and political dissidents that have been imprisoned are brought here five times a week for a show.  <\/p>\n<p><table width='480'  cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/studio17c.jpg' class='insetimage' width='480' alt='Live, from Studio 17!' title='Live, from Studio 17!'\/><\/td><\/tr><tr><td class='insetcaption'>Shamus! You made all those chairs?!?! Actually, no.  Those are the seats from the train car at the very beginning of Half-Life 2. I just copy &#038; pasted them until I had an auditorium. Runs fine on my PC, but I&#8217;ll bet this room would murder a machine that was mid-range for Half-Life 2.<\/td><\/tr><\/table><\/p>\n<p>I was set to do a series here, but last night I sat down to make some comics and disaster struck:  Garry&#8217;s Mod was updated, and <strong>the update broke the saving system<\/strong>.  <a href=\"http:\/\/www.facepunch.com\/showthread.php?t=799934\">Any attempt to save the game causes an instant crash<\/a>.  Boo. While it might be theoretically possible to make comics without the ability to save, it would be so tedious and so much extra work (and so terrifying) that it couldn&#8217;t possibly be worth it. Grrr.  <\/p>\n<p>A couple of people have asked if they could try the level.  I&#8217;m actually fine with that, but I have no idea how to pack the thing up for distribution yet. I seem to need to put textures in one place for them to show up in Hammer, and another place for them to show up in the game. I&#8217;ve got texture files strewn all over the place from trying to sort that out, and I can&#8217;t even tell which ones are needed.  It&#8217;s&#8230; messy. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>As promised, Breen has Zoey on the show and interviews her. The result is here. I apologize for the overkill light-bloom. It is really, really, hard to get new textures into the game and to figure out what they will look like when they show up. I simply didn&#8217;t have time to tweak it and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102],"tags":[],"class_list":["post-4729","post","type-post","status-publish","format-standard","hentry","category-weekly-column"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/4729","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4729"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/4729\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4729"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4729"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4729"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}