{"id":46269,"date":"2019-03-18T06:00:46","date_gmt":"2019-03-18T10:00:46","guid":{"rendered":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=46269"},"modified":"2019-03-18T06:51:50","modified_gmt":"2019-03-18T10:51:50","slug":"diecast-248-car-talk-no-mans-sky-warframe","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=46269","title":{"rendered":"Diecast #248: Car Talk, No Man&#8217;s Sky, Warframe"},"content":{"rendered":"<p>It&#8217;s a bit of a weird one this week, I&#8217;m afraid. Paul and I both bought vehicles and the resulting conversation ate a third of the show. On the other hand, we&#8217;re giving away a free copy of a game, so maybe that makes up for all the car talk. Details at the end of the show \/ show notes.<\/p>\n<p><br clear='all'><audio controls><source src='\/diecast\/diecast248.ogg' type='audio\/ogg'><source src='\/diecast\/diecast248.mp3' type='audio\/mpeg'>Your browser does not support the audio element.<\/audio><div><small><a href='\/diecast\/diecast248.mp3' download='diecast248.mp3'>Direct download<\/a> (MP3)<\/small><br\/><small><a href='\/diecast\/diecast248.ogg' download='diecast248.ogg'>Direct download<\/a> (ogg Vorbis)<\/small><br\/><small><a href='?cat=287&feed=rss2'>Podcast RSS feed.<\/a><\/small><\/div><br \/>\nHosts: <a href=\"http:\/\/www.peripheralarbor.com\/\">Paul<\/a>, <a href=\"http:\/\/www.shamusyoung.com\/\">Shamus<\/a>. Episode edited by <a href=\"http:\/\/steamcommunity.com\/profiles\/76561198087035658\/\">Issac<\/a>.<\/p>\n<p>Show notes:<!--more--><br \/>\n<strong>00:00 Shopping for Vehicles<\/strong><\/p>\n<p>The thing I forgot to mention is that the new car has about double the fuel economy. Our poor minivan was a bit of a lush, and keeping it fueled was enormously expensive. By my rough estimate, the new car will save us about $1,000 a year on fuel alone.<\/p>\n<p><strong>17:52 Broken Peripherals<\/strong><\/p>\n<p>I&#8217;m too lazy to take photos of the new keyboard in situ, but here is one lifted from the store page:<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/keyboard2.jpg' width=100% alt='' title=''\/><\/div><div class='mouseover-alt'><\/div><\/p>\n<p>Given how much of my day I spend typing, getting a new keyboard is a pretty big deal for me.\u00a0I&#8217;m still in the early phase of keyboard adoption where I&#8217;m making a lot of mistakes.<\/p>\n<p>The new KB is just different enough from the old that it&#8217;s taking some time to adapt. I&#8217;m used to a double-height return key. The backslash isn&#8217;t where I expect it. I&#8217;m used to a gap of empty space between the function keys and everything else. The new keyboard has a new (to me) key that seems to behave like a right-click, and that&#8217;s a little weird to my way of thinking. This extra key means the space bar is a little narrower, and I&#8217;m not crazy about that. The right control doesn&#8217;t work unless you also hold down FN, and I have no idea what that&#8217;s all about.<\/p>\n<p>Instead of a user manual, it came with a piece of paper directing me to the website. That&#8217;s fine, inasmuch as I&#8217;m into saving trees and it&#8217;s not worth printing a full manual for a simple keyboard. Except, the website is long gone<span class='snote' title='1'>The scrap of paper indicates this unit was made in 2014.<\/span> and there&#8217;s a domain name<span class='snote' title='2'>www.eagletech.com<\/span> squatter on it now. So that&#8217;s disappointing. I&#8217;ll probably never know why the right Ctrl key behaves this way.<\/p>\n<p>This is the first time since the early 90s that I&#8217;ve had a keyboard with clicky-clack mechanical keys. I forgot how loud these things were. It&#8217;s really nice for typing, but it&#8217;s obnoxious for gaming. The loud clicking is really distracting when you&#8217;re trying to immerse yourself in a game.<\/p>\n<p>Also, I forgot how nice it is to have a keyboard with some <strong>weight<\/strong>. My last keyboard was a bit light and could gradually migrate to the left during a vigorous gaming session, but this new one is rock solid.<\/p>\n<p><strong>26:40 No Man&#8217;s Sky<\/strong><\/p>\n<p>For those who are new to the site, <a href=\"?p=40413\">here is my take on No Man&#8217;s Sky a year after release<\/a> and <a href=\"?p=43366\">here is what I thought about it last summer after the NEXT update<\/a>.<\/p>\n<p><strong>45:47 Satisfactory<\/strong><\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/i5TogHASrCo\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=i5TogHASrCo'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p><strong>50:35 Warframe<\/strong><\/p>\n<p>Fun story: I was playing Warframe while listening to this part of the show. In the middle of the part where I complained that the game summoned the <a href=\"https:\/\/warframe.fandom.com\/wiki\/Wolf_of_Saturn_Six\">Wolf of Saturn Six<\/a> during a mission, the game did it again. This time it did so during a low-level early-game mission. I was running away from this end-game boss while listening to a podcast where I complained about exactly this problem.<\/p>\n<p>Like I said on the show, I couldn&#8217;t take more than two hits from this guy, I had nothing to slow him down, and it took me several minutes to knock a tiny 5% off his massive health bar. <strong>And that was with my best loadout!<\/strong> This time I had a low-level frame and some weak weapons, so defeating him was a physical impossibility.<\/p>\n<p>This really is like having Arthas show up in Westfall, running around one-shotting lowbie players. That&#8217;s just <strong>atrocious<\/strong> game design. It&#8217;s really confusing for new players who don&#8217;t understand what this guy is and have no idea why they&#8217;re suddenly dropping dead in the middle of this supposedly low-level mission.<\/p>\n<p><strong>Shamus, maybe the designers are trying to motivate you to level up enough to fight this guy?<\/strong><\/p>\n<p>Leveling in this game is pretty slow. It would take months of focused play to reach the level where a fight with this guy would make sense. By that time, this event will be long over.<\/p>\n<p>So maybe you&#8217;re thinking that it might be fun to get together with a few friends, equip all your best gear, and gang up on him? Wrong. You can&#8217;t fight him at will. He just shows up randomly. Given the way this game is designed, you don&#8217;t usually walk around with your best gear. Even if you&#8217;ve got gear to deal with him, you probably won&#8217;t have it equipped when he shows up.<\/p>\n<p>The designers could have saved themselves a ton of money. Instead of wasting time modeling and animating this boss, just add a heart attack feature to the game. Once every four dozen missions, your character keels over dead, you fail your current mission, and there&#8217;s nothing you can do about it. It&#8217;s functionally the same but a lot easier to implement.<\/p>\n<p>The punchline? He doesn&#8217;t even drop anything amazing. Even if you persevere and spend an hour chipping away at that gargantuan health bar without getting murdered, the odds are he&#8217;ll drop one-forth of the blueprints for his weapon. According to the wiki, on average you&#8217;d need to fight him ~40 times to get all the blueprints. Since you can&#8217;t fight him at will, I don&#8217;t think that&#8217;s possible even if you play around the clock.<\/p>\n<p>The entire system is so stupidly broken and nonsensical I can&#8217;t even tell what the designer was <strong>trying<\/strong> to do.<\/p>\n<p><strong>1:04:46 Free Key for Overload<\/strong><\/p>\n<p>If you&#8217;d like a key for the Descent-like <a href=\"https:\/\/store.steampowered.com\/app\/448850\/Overload\/\">Overload<\/a>, then send us a question for the show<span class='snote' title='3'>The email is in the header image.<\/span>. To avoid getting spammed, let me make some rules:<\/p>\n<ul>\n<li>You&#8217;re only eligible if your question is actually used on the show, so there&#8217;s nothing to be gained from sending the same question 10 times.<\/li>\n<li>This also means that there&#8217;s nothing to be gained from sending in random <a href=\"https:\/\/www.youtube.com\/watch?v=RgqHCFBXc1w#t=1m54s\">nonsense questions<\/a>.<\/li>\n<li>They key I have is for Steam, so ideally you&#8217;ll have some sort of Steam account.<\/li>\n<li>Please mention in the message that you&#8217;re interested in the Overload key, just so I don&#8217;t send the key to someone who doesn&#8217;t want it.<\/li>\n<li>This is probably obvious, but the key will be sent to the email used to send the question. So don&#8217;t use a bogus \/ disposable address or you won&#8217;t get your prize.<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s a bit of a weird one this week, I&#8217;m afraid. Paul and I both bought vehicles and the resulting conversation ate a third of the show. On the other hand, we&#8217;re giving away a free copy of a game, so maybe that makes up for all the car talk. Details at the end of [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[287],"tags":[],"class_list":["post-46269","post","type-post","status-publish","format-standard","hentry","category-diecast-2"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/46269","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=46269"}],"version-history":[{"count":24,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/46269\/revisions"}],"predecessor-version":[{"id":46298,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/46269\/revisions\/46298"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=46269"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=46269"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=46269"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}