{"id":42033,"date":"2018-02-26T06:00:35","date_gmt":"2018-02-26T11:00:35","guid":{"rendered":"http:\/\/shamusyoung.com\/twentysidedtale\/?p=42033"},"modified":"2018-02-27T12:45:41","modified_gmt":"2018-02-27T17:45:41","slug":"diecast-199-system-shock-kickstopped-creeper-world-factorio","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=42033","title":{"rendered":"Diecast #199: System Shock Kickstopped, Creeper World, Factorio"},"content":{"rendered":"<p>It&#8217;s been a while since we talked about programming around here. But this week Paul and I brush up against the topic. <\/p>\n<p><br clear='all'><audio controls><source src='\/diecast\/diecast199.ogg' type='audio\/ogg'><source src='\/diecast\/diecast199.mp3' type='audio\/mpeg'>Your browser does not support the audio element.<\/audio><div><small><a href='\/diecast\/diecast199.mp3' download='diecast199.mp3'>Direct download<\/a> (MP3)<\/small><br\/><small><a href='\/diecast\/diecast199.ogg' download='diecast199.ogg'>Direct download<\/a> (ogg Vorbis)<\/small><br\/><small><a href='?cat=287&feed=rss2'>Podcast RSS feed.<\/a><\/small><\/div><\/p>\n<p>Hosts: <a href=\"http:\/\/www.shamusyoung.com\/\">Shamus<\/a> and <a href=\"http:\/\/peripheralarbor.com\/\">Paul<\/a>. Episode edited by <a href=\"http:\/\/steamcommunity.com\/profiles\/76561198087035658\/\">Issac<\/a>.<br \/>\nShow notes:<!--more--><br \/>\n<b>00:35 The System Shock Kickstarter debacle.<\/b><\/p>\n<p>Here is <a href=\"https:\/\/www.kickstarter.com\/projects\/1598858095\/system-shock\/posts\/2115044\">the failure announcement<\/a> from the team. Like I said in the show, I&#8217;ll be covering this in more detail tomorrow. <\/p>\n<p>In our talk, I claimed &#8220;we never saw any gameplay&#8221;. Technically, they do show you hitting zombies with a wrench. They showed that in the <a href=\"https:\/\/www.youtube.com\/watch?v=AdWiZ48RZ88#t=4m20s\">original Kickstarter video<\/a> in 2016, and we saw they finally got back to that point just before the project was canceled. So it would be more correct to say they didn&#8217;t make any progress on gameplay, or that we didn&#8217;t see any <strong>new<\/strong> gameplay. <\/p>\n<p>Also a lot of what I said was conjecture.<\/p>\n<p><strong>21:18  Creeper World<\/strong><\/p>\n<p>Here is <a href=\"http:\/\/store.steampowered.com\/app\/280220\/Creeper_World_3_Arc_Eternal\/\">Creeper World 3<\/a> on Steam.<\/p>\n<p><strong>30:49  Having fun while playing Factorio with cheats.<\/strong><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/factorio_base2.jpg' width=100% alt='This is the goal of the game. Just launch this rocket. It&apos;s super easy!' title='This is the goal of the game. Just launch this rocket. It&apos;s super easy!'\/><\/div><div class='mouseover-alt'>This is the goal of the game. Just launch this rocket. It&apos;s super easy!<\/div><\/p>\n<p>For the record, I play with a mix of cheats and mods. I use the long reach mod to avoid having to walk into a nest of conveyor belts and grabber arms to reach the machine I want to interact with. <\/p>\n<p>I really wish there was a mod that let you beautify your base. Trees, signage, that sort of thing. Usually by the time I&#8217;m done the thing is a square mile of pavement and electrical wires and it looks sort of depressing.<\/p>\n<p><strong>42:37 Hey You! Bob Case is going to be on the next Diecast. Send us some questions for him. <\/strong><\/p>\n<p>(Email in the header image.)<\/p>\n<p><strong>45:17 What happened to Project Frontier and Project Octree?<\/strong><\/p>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=wbpMiKiSKm8\">Here are the Unity tutorials I talked about<\/a>. It&#8217;s probably the best overview of the process of starting with basic numbers and building up your own scenery. A shame they&#8217;re in video form.<\/p>\n<p>I wish I had time for this sort of thing.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been a while since we talked about programming around here. But this week Paul and I brush up against the topic. Hosts: Shamus and Paul. Episode edited by Issac. Show notes:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[287],"tags":[],"class_list":["post-42033","post","type-post","status-publish","format-standard","hentry","category-diecast-2"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/42033","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=42033"}],"version-history":[{"count":12,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/42033\/revisions"}],"predecessor-version":[{"id":42077,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/42033\/revisions\/42077"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=42033"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=42033"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=42033"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}