{"id":37960,"date":"2017-04-05T18:57:43","date_gmt":"2017-04-05T22:57:43","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=37960"},"modified":"2017-04-05T18:57:43","modified_gmt":"2017-04-05T22:57:43","slug":"life-is-strange-ep1-be-kind-rewind","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=37960","title":{"rendered":"Life is Strange EP1: Be Kind, Rewind"},"content":{"rendered":"<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/H0MpLNc7IeA\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=H0MpLNc7IeA'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>I know I&#8217;ve mentioned this in the past, but it bears repeating for new-ish viewers: Choosing a game to cover on this show is a complex process.. <\/p>\n<ol>\n<li>We want a game a majority of us have played and have something to say about it. If we made it a rule that EVERYONE has played a game, then we&#8217;d be limiting ourselves to just a narrow band of ubiquitous AAA games. Our tastes are diverse enough that it&#8217;s very unlikely we&#8217;re all going to play the same experimental arthouse project.\n<li>It needs to be a game that none of us will &#8220;veto&#8221; for whatever reason. I know we have a reputation for being kind of negative, but we actually do a lot to avoid overdosing on negativity. If we didn&#8217;t, then every season would be <em>Hitman: Absolution<\/em>.\n<li>It needs to provide a regular supply of conversation stimulus. For example, the likes of Diablo II, Neverwinter Nights, and Borderlands might be popular and historically significant, but those games have long stretches where the player just goes through the same gameplay loop with very little variation. That&#8217;s fun if you&#8217;re the one playing, but if we&#8217;re trying to provide fan commentary it leaves us without stuff to talk about. Then the show turns into a podcast with more interruptions and cross-talk. We already do a podcast, so we don&#8217;t need that.\n<li>It needs to work with our existing technology setup, which means modern-ish PC or PS4 only.\n<li>It needs to be a game the audience will care about. I suppose this one ought to be higher on the list.\n<\/ol>\n<p>We usually start talking about the &#8220;next game&#8221; as we get down to the end of the current season, and it often takes us a few weeks to hammer this out. <\/p>\n<p>Sometimes we end up with a game that&#8217;s a great fit for the rest of the team but not something I have a lot to say about. But no problem, right? I can just shut up and let everyone else comment. That&#8217;s good for the show. I actually like this because when I talk less it usually gets Chris to talk more, and I&#8217;d rather hear Chris than me.<\/p>\n<p>However&#8230;<\/p>\n<p>I&#8217;m the one that writes these blog posts, and I have almost nothing to say about Life is Strange. I don&#8217;t have any strong opinions on it. I don&#8217;t love or hate any part of it with any noteworthy level of passion. So I dunno <em>what<\/em> I&#8217;m going to talk about in this space. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Link (YouTube) I know I&#8217;ve mentioned this in the past, but it bears repeating for new-ish viewers: Choosing a game to cover on this show is a complex process.. We want a game a majority of us have played and have something to say about it. If we made it a rule that EVERYONE has [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[],"class_list":["post-37960","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/37960","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=37960"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/37960\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=37960"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=37960"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=37960"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}