{"id":36845,"date":"2017-02-02T18:00:25","date_gmt":"2017-02-02T23:00:25","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=36845"},"modified":"2017-02-02T12:26:34","modified_gmt":"2017-02-02T17:26:34","slug":"until-dawn-ep20-wendigozer","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=36845","title":{"rendered":"Until Dawn EP20: Wendigozer"},"content":{"rendered":"<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/ekJ3U8YsQjE\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=ekJ3U8YsQjE'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>Rutskarn brings up the fact that on your first play-though, it usually feels like EVERYTHING matters and you have a lot of control over how the story unfolds. But then you play again, make different choices, and end up with a similar outcome. Again, it&#8217;s like having someone show you how a magic trick was done. Some people are fine because they were still able to enjoy that first play-through, even if subsequent trips through the game reveal the artifice. Other people feel sort of cheated. <\/p>\n<p>The Telltale Walking Dead game had the same problem. &#8220;So-and-so will remember that&#8221; sounded profound and ominous, but then you realized later that this was usually a lie and each episode had a small handful of important decisions and many meaningless ones. <\/p>\n<p>I&#8217;m fine with a &#8220;magic trick&#8221; game that only works once. The problem you run into is when you try to make a franchise of recurring threats and characters built around that idea. I know if I ever played <em>TWD: Season 2<\/em> I&#8217;d spend the whole time thinking, &#8220;This decision probably doesn&#8217;t matter.&#8221; <\/p>\n<p>I think Until Dawn makes for a better formula than Walking Dead. They could make another Until Dawn game about a different group of teens in a different location with a new threat and it ought to work as well as this one, because you won&#8217;t know what the threat is. You won&#8217;t know which teens have plot armor and which ones are just one late button-press from death at all times. <\/p>\n<p>We know Clementine is going to face zombies and crazy assholes in her struggle to survive, and we know she&#8217;ll make it. <\/p>\n<p>I think if we&#8217;re working our way through the slasher tropes, then &#8220;camping trip gone wrong&#8221; or &#8220;haunted summer camp&#8221; should be the next destination for the <i>Until Dawn<\/i> franchise.<\/p>\n<p>Next episode will wrap this series up.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Link (YouTube) Rutskarn brings up the fact that on your first play-though, it usually feels like EVERYTHING matters and you have a lot of control over how the story unfolds. But then you play again, make different choices, and end up with a similar outcome. Again, it&#8217;s like having someone show you how a magic [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[],"class_list":["post-36845","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/36845","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=36845"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/36845\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=36845"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=36845"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=36845"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}