{"id":36764,"date":"2017-01-31T06:00:28","date_gmt":"2017-01-31T11:00:28","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=36764"},"modified":"2017-02-21T10:06:50","modified_gmt":"2017-02-21T15:06:50","slug":"pseudoku-feedback","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=36764","title":{"rendered":"Pseudoku Feedback"},"content":{"rendered":"<p>Like I said on the podcast <a href=\"?p=36685\">last week<\/a>: I have another a game that&#8217;s reasonably close to complete in terms of programming, but in need of more content and polish if I wanted it to see commercial release. I&#8217;m not sure what the project needs or if it&#8217;s worth spending more time on, so I&#8217;m releasing this alpha version in the hopes of getting feedback.<\/p>\n<p>I already had this game in development before the release of Good Robot. But then Good Robot was kind of a disappointment in terms of sales and I started thinking that maybe there were better uses of my time where I could entertain more people with less effort. So I shelved the project.<\/p>\n<p>I rediscovered the project a couple of weeks ago and started thinking that I ought to at least throw it out to the public and see what people thought of it. So that&#8217;s what we&#8217;re doing.<\/p>\n<p><!--more--><br \/>\n<div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/pseudoku1.jpg' width=100% alt='The main menu. Each square represents a puzzle.' title='The main menu. Each square represents a puzzle.'\/><\/div><div class='mouseover-alt'>The main menu. Each square represents a puzzle.<\/div><\/p>\n<p>The game is inspired by Sudoku, the pencil-and-paper game where you have to fit all of the digits 1-9 into a 9&#215;9 grid using logic. I really enjoy the gameplay, but the newspaper version is SO 20th century. This could be a lot more convenient on the computer.<\/p>\n<p>Now, there <strong>are<\/strong> Sudoku videogames out there. There are several free versions and I&#8217;m pretty sure there are even some that can create unlimited puzzles for you. But they all suffer from a couple of problems:<\/p>\n<ol>\n<li>Not on GoG, Steam, or any other major gaming platform.\n<li>They look terrible. Just boring and awful.\n<\/ol>\n<p>You might argue that this is a puzzle game and that &#8220;looks&#8221; shouldn&#8217;t matter. I would counter by pointing out that PopCap et al have made a pretty good case that looks do indeed matter. Imagine Bejeweled, but with a Windows 3.1 style presentation. It&#8217;s just as engaging mechanically, but it lacks all of the audio and visual stimulus that makes these kinds of games tickle the <em>other<\/em> parts of your brain.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/pseudoku2.jpg' width=100% alt='One of the mid-tier sudoku-style puzzles. This one is played with 8 tiles instead of the usual 9.' title='One of the mid-tier sudoku-style puzzles. This one is played with 8 tiles instead of the usual 9.'\/><\/div><div class='mouseover-alt'>One of the mid-tier sudoku-style puzzles. This one is played with 8 tiles instead of the usual 9.<\/div><\/p>\n<p>I can&#8217;t compete artistically with classic PopCap of course. And now that they&#8217;ve been bought out by EA, I suppose PopCap can&#8217;t either. But whatever. I can at least do better than what&#8217;s out there. Give it some color, some music, some sound effects, and you&#8217;ve got something that isn&#8217;t going to be confused with math homework.<\/p>\n<p>Pseudoku is intended to be an introduction to Sudoku. Rather than throwing the player into the deep end with 9&#215;9 grids, it builds the game up from fist concepts using minimalist puzzles. For the presentation, I&#8217;m kind of aiming at something a bit like <a href=\"http:\/\/store.steampowered.com\/app\/265890\/\">Hexcells<\/a>, which was something I was really into back in 2015. <\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/pseudoku4.jpg' width=100% alt='Is the game more appealing with geometric shapes, or with numerals? Would it be better on a light background or a dark one? Bah, just make it an option.' title='Is the game more appealing with geometric shapes, or with numerals? Would it be better on a light background or a dark one? Bah, just make it an option.'\/><\/div><div class='mouseover-alt'>Is the game more appealing with geometric shapes, or with numerals? Would it be better on a light background or a dark one? Bah, just make it an option.<\/div><\/p>\n<p>To keep things interesting, Pseudoku also throws in a few novelty puzzles that don&#8217;t follow the strict Sudoku grid format. <\/p>\n<p>The game is designed to be played &#8220;casual style&#8221; using only the mouse. Which means instead of clicking on squares and typing in numbers, the player just clicks and drags tiles onto the board. The presentation makes a game a tiny bit easier. It highlights if you&#8217;ve got two identical symbols in the same group, and you can see how many of each symbol remain because they&#8217;re in a pile on the right side of the screen. <\/p>\n<p>I don&#8217;t want to say too much more about it. I&#8217;m not going to explain how to play, since one of the goals is for the game to explain itself.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/pseudoku3.jpg' width=100% alt='One of the mid-tier sudoku-style puzzles, which is played with 8 tiles instead of 9.' title='One of the mid-tier sudoku-style puzzles, which is played with 8 tiles instead of 9.'\/><\/div><div class='mouseover-alt'>One of the mid-tier sudoku-style puzzles, which is played with 8 tiles instead of 9.<\/div><\/p>\n<p>It feels like there needs to be a &#8220;next puzzle&#8221; button when you complete the current one. And it feels like there ought to be 9 tiers of 9 puzzles. And obviously I need to add multiplayer deathmatch. Other than that, I don&#8217;t know what it needs.<\/p>\n<p>If you&#8217;re interested, download the game, unzip the files, and give it a try. Assuming it works, let me know how it goes. Is it fun? What&#8217;s broken? Too easy? Too hard? What annoyed you?<\/p>\n<blockquote><p>\nEDIT: Sorry, I have taken down the early builds. It turns out it&#8217;s really annoying to get bug reports and feature requests for problems that were fixed months ago.<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Like I said on the podcast last week: I have another a game that&#8217;s reasonably close to complete in terms of programming, but in need of more content and polish if I wanted it to see commercial release. I&#8217;m not sure what the project needs or if it&#8217;s worth spending more time on, so I&#8217;m [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[66],"tags":[],"class_list":["post-36764","post","type-post","status-publish","format-standard","hentry","category-programming"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/36764","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=36764"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/36764\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=36764"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=36764"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=36764"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}