{"id":32229,"date":"2016-05-18T03:26:41","date_gmt":"2016-05-18T07:26:41","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=32229"},"modified":"2016-06-28T21:18:44","modified_gmt":"2016-06-29T01:18:44","slug":"ruts-vs-battlespire-ch9-ruts-vs-regular-spire","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=32229","title":{"rendered":"Ruts vs. Battlespire CH9: Ruts vs. Regular Spire"},"content":{"rendered":"<p>There&#8217;s really no way to sugar-coat this: I am having some troubles saving the multiverse. I&#8217;d been doing <em>pretty well<\/em> up until now. Turns out I&#8217;m a whiz at hacking daedra, I&#8217;m the champion at slowly navigating platforms over lava, and <em>nobody<\/em> reads and superstitiously obeys notices on buttons quite like I do. And while these have so far been the primary job requirements, it seems there&#8217;s still a few holes in my repertoire. Example: I&#8217;m currently stuck in a goddamn attic.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_59.jpg' width=100% alt='That shadow down there is a pit of lava. Apparently it&apos;s just out of range of my light source.' title='That shadow down there is a pit of lava. Apparently it&apos;s just out of range of my light source.'\/><\/div><div class='mouseover-alt'>That shadow down there is a pit of lava. Apparently it's just out of range of my light source.<\/div><\/p>\n<p><!--more--><\/p>\n<p>That hole in the floorboards is where the lift that brought me up <em>very briefly <\/em>was. There is no way to summon said lift from up here, and I have found nothing online to suggest that its failure to return is the usual or expected state of affairs.<\/p>\n<p>But I&#8217;m not saying it&#8217;s a glitch. It could just be an act of guerrilla cruelty from a disgruntled developer that somehow escaped documentation until, technically, <strong>these words you are currently reading.<\/strong> Sure; let&#8217;s go with that. In fact, while I&#8217;m in the neighborhood, I&#8217;ll be extra charitable and attribute to malice everything wrong with this game so far.<\/p>\n<p><em>Sigh. <\/em>You know&#8211;sooner or later in the grousing process you run out of things to complain about. Then there&#8217;s nothing for it but to take a deep breath, take a good long look at your situation, and find new and overlooked subjects for complaint. Or a solution, if it&#8217;s not too inconvenient.<\/p>\n<p>So here&#8217;s what we&#8217;re cooking with. I&#8217;m on a thin wooden platform with a big hole in the middle and little holes on its four edges. Beneath each is a sheer drop to a few skinny wooden platforms and a big, fat, Dungeonowner&#8217;s Association-mandated lava pit.<\/p>\n<p>So what happens when I drop straight down onto the elevator? I don&#8217;t know. Nobody knows, because it&#8217;s impossible to do. Moving willfully toward a ledge in this game causes your character to shuffle and skip ambivalently&#8211;you need a little speed, or a hop, to clear the edge. Regardless, early experimentation uncovers no obvious route through these holes without flying at a forty-five degree angle straight into a wall&#8211;where I promptly get stuck. That&#8217;s right, I&#8217;m leaping off a ledge toward a pit of lava and my problem is <em>not falling.<\/em><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_60.jpg' width=100% alt='The good news is, you get all the time in the world to study this wall. The bad news is that as walls go, it&apos;s not very challenging.' title='The good news is, you get all the time in the world to study this wall. The bad news is that as walls go, it&apos;s not very challenging.'\/><\/div><div class='mouseover-alt'>The good news is, you get all the time in the world to study this wall. The bad news is that as walls go, it's not very challenging.<\/div><\/p>\n<p>But though fortune favors the bold, it tolerates the stupid and will kick scraps to the persistently mediocre. A dozen save-and-reloads later and I&#8217;ve successfully calculated a NASA-grade flight pattern which puts me on a far shallower course. Instead of crashing into the wall, I successfully undershoot and crash into the pit of lava. <em>THE EAGLE HAS LANDED. REPEAT, THE EAGLE HAS LANDED.<\/em><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_61.jpg' width=100% alt='The good news is that every lava death means I get a brief glimpse at the platform I&apos;m aiming for. The bad news is that THIS IS MY LIFE.' title='The good news is that every lava death means I get a brief glimpse at the platform I&apos;m aiming for. The bad news is that THIS IS MY LIFE.'\/><\/div><div class='mouseover-alt'>The good news is that every lava death means I get a brief glimpse at the platform I'm aiming for. The bad news is that THIS IS MY LIFE.<\/div><\/p>\n<p>I cannot stress enough that this process of re-calibrating and re-positioning and re-plummeting is not an <em>exact<\/em> science. Maybe it&#8217;s the game&#8217;s weird movement physics, maybe it&#8217;s the shonky controls, but I quickly learn not to expect consistent results from my aeronautics. I take gravity&#8217;s whims as they come and just thank the game&#8217;s jumping mechanics for being a good sport about all this. Meanwhile, both eat my lunch.<\/p>\n<p>But a combination of mutations and good fortune eventually bless me with exactly the result I&#8217;m looking for: I finally hit neither wall nor lava, but the platform waiting below. My character gives a little groan of celebration and sinks to his knees in gratitude. That&#8217;s probably made easier by the fact that his kneecaps are, presumably, somewhere inside his buttocks at that time. I&#8217;ll have to check an autopsy report&#8211;turns out falling from this distance is an instant game over.<\/p>\n<p>So the elevator won&#8217;t come back and I need to reach the ground&#8211;but if I&#8217;m very very careful, I can avoid dying in lava and die on regular boards instead. This is what we call &#8220;progress.&#8221;<\/p>\n<p>Let&#8217;s see what kind of potions I&#8217;ve got. First and most obviously foremost, there&#8217;s a potion of jumping. Experiments reveal I can use this to hurl myself twice as fast and hard towards my death. Next up is a potion of &#8220;etherealness.&#8221; At some point in midair, I reflect that&#8211;even if, charitably, this potion applies to my situation at all&#8211;the most likely result is that I&#8217;ll fly through the solid platform and come to a softer lava landing. Turns out I had nothing to worry about. The platform is still <em>very solid. <\/em><\/p>\n<p>Finally&#8211;and this is a bit of a punt&#8211;I try those glowing sigils. Now, I happen to have figured out that these give you a very brief window of immunity. My theory is that if I snarf one on the wing, I might just be able to stick a landing without dying instantly. So that&#8217;s just what I try to do: I hop through the hole, use a rune at the last minute, and observe the landing. The good news is, I land totally safely. The bad news is, it&#8217;s on the lava. Needless to say, when my immunity wears off in a few spicy moments, I&#8230;continue to take no damage? Find myself standing indefinitely and indifferently in a lava pit?<\/p>\n<p><em>Naturally.<\/em><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_62.jpg' width=100% alt='Seriously, I can just take a stroll around here. The dremora up top seems affronted.' title='Seriously, I can just take a stroll around here. The dremora up top seems affronted.'\/><\/div><div class='mouseover-alt'>Seriously, I can just take a stroll around here. The dremora up top seems affronted.<\/div><\/p>\n<p>But there&#8217;s no way up, so it&#8217;s a wash nonetheless. So I try the hop-and-pop approach with my sigils a few more times, and finally, after about an hour of concerted efforts, I find myself back on the correct platform, hale, hearty, and ready to get on with the <em>oh shit dremora he&#8217;s gonna knock me&#8211;<\/em><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_63.jpg' width=100% alt='...off.' title='...off.'\/><\/div><div class='mouseover-alt'>...off.<\/div><\/p>\n<p>Okay, that&#8217;s it. I&#8217;m done monkeying around this infernal labyrinth. Over the course of the next twenty minutes after I land, I successfully scour the entire level for all the remaining McGuffins, pound them into place, tip a final middle finger to the wizard I leave behind, and hop into the obligatory danger portal. <em>Let&#8217;s get on with this.<\/em><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_66.jpg' width=100% alt='I use Star Galley for all my nonspecific game-progress commuting. Now with easy collect-five-cogs payment plan!' title='I use Star Galley for all my nonspecific game-progress commuting. Now with easy collect-five-cogs payment plan!'\/><\/div><div class='mouseover-alt'>I use Star Galley for all my nonspecific game-progress commuting. Now with easy collect-five-cogs payment plan!<\/div><\/p>\n<p>I don&#8217;t know what&#8217;s up ahead, but the bad news for it is, there&#8217;s a hell-raising pants-grazing eye-glazing bandit rolling up on its six&#8211;and Gods help me, but he is <em>angry.<\/em> And let me ask you a sincere question:<\/p>\n<p><em>Is this the sort of guy you want to see angry?<\/em><\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_65.jpg' width=100% alt='' title=''\/><\/div><div class='mouseover-alt'><\/div><\/p>\n<p><strong>NEXT WEEK: MEET LEVEL 2<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s really no way to sugar-coat this: I am having some troubles saving the multiverse. I&#8217;d been doing pretty well up until now. Turns out I&#8217;m a whiz at hacking daedra, I&#8217;m the champion at slowly navigating platforms over lava, and nobody reads and superstitiously obeys notices on buttons quite like I do. And while [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[242],"tags":[],"class_list":["post-32229","post","type-post","status-publish","format-standard","hentry","category-lets-play"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/32229","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=32229"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/32229\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=32229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=32229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=32229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}