{"id":32088,"date":"2016-05-11T18:54:07","date_gmt":"2016-05-11T22:54:07","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=32088"},"modified":"2016-05-11T18:55:14","modified_gmt":"2016-05-11T22:55:14","slug":"ruts-vs-battlespire-ch-8-last-hope-of-humanity","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=32088","title":{"rendered":"Ruts vs. Battlespire CH8: Last &#8220;Hope&#8221; of Humanity"},"content":{"rendered":"<p>I&#8217;ll spare you a recap of what&#8217;s going on in the Scufflescaffold, because this wizard I found bravely cowering in a hidden chamber has furnished a fabulous one. Take it away, Clarentavious.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_53.jpg' width=100% alt='You mind turning that staff down? This is neither a pool hall nor a busy intersection.' title='You mind turning that staff down? This is neither a pool hall nor a busy intersection.'\/><\/div><div class='mouseover-alt'>You mind turning that staff down? This is neither a pool hall nor a busy intersection.<\/div><\/p>\n<p>So some old man&#8217;s yelling at me&#8211;in &#8220;very small words&#8221;&#8211;to go find his chambers and get a bunch of McGuffin plates spinning. Which is a pretty good recap, and it certainly jogs my recollection of how much I hate this wizard. I do have a few follow-up questions:<\/p>\n<p><i>Where. Your. Quarters?<\/i><\/p>\n<p><i>Are. Legs. Broken?<\/i><\/p>\n<p><!--more--><\/p>\n<p><em>Considering. I&#8217;m. Undergraduate. Why. You. Make. ME. Find. YOUR. Quarters. Fix. YOUR. Problem.<\/em><\/p>\n<p><em>Is. Condescension. Coping mechanism. For. Atrophied genitalia?<\/em><\/p>\n<p>Oh, what&#8217;s that, Clarence? Since all this game&#8217;s dialogue is prewritten, you have no way of responding to my shitty antagonistic statements?<em> Wonder what that feels like.<\/em><\/p>\n<p>Anyway, this doesn&#8217;t materially affect my approach, which is to continue straining the labyrinth for mission-critical bullshit. I&#8217;ve now filled in enough of the mostly-useless map that I can at least get an idea of where to look next, in between frustrating jumping puzzles and scuffles with the locals.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_54.jpg' width=100% alt='You got some zits. Here, let me lance that second one on your chest and tenth one on your back.' title='You got some zits. Here, let me lance that second one on your chest and tenth one on your back.'\/><\/div><div class='mouseover-alt'>You got some zits. Here, let me lance that second one on your chest and tenth one on your back.<\/div><\/p>\n<p>I learn something new and baffling every other time I get into a combat. Remember how I mentioned dremora throw balls of magical explosive energy? Remember how I mentioned they&#8217;d sometimes accidentally get enemies or themselves in the blast radius in their fruitless attempts to kill me with energy I&#8217;m immune to? It turns out that wasn&#8217;t what was happening at all. Like most tourists, I&#8217;ve shot my mouth off without really understanding the intricacies of dremora culture.<\/p>\n<p>My first clue that something else is going on came when I kited the above monster. In my attempt to get him one-on-one I edged inside the detection range of a dremora&#8211;waiting patiently, alone, with sword drawn. He twitched toward me&#8211;instantly registered the presence of an intruder, turned to the nearest wall, and <em>began blasting himself with head-height bursts.<\/em> I was so taken aback I didn&#8217;t take a screenshot, not that I would have captured anything but special effects and dremora-induced dremora agony. Please keep in mind that none of his nukes were even kind of in my direction, nor the direction of any other living creature. It killed him approximately four times faster than I could have reached him. Besides his eyebrows, I have no idea what was going through his mind.<\/p>\n<p>Clearly there&#8217;s <em>something<\/em> going on here. I&#8217;ll be sure to ask the next dremora that doesn&#8217;t flash-fry his face off what that is.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_55.jpg' width=100% alt='Taken a few instants after that last screenshot. Not pictured: the greasy flinders of a very short-lived and determined dremora loiterer.' title='Taken a few instants after that last screenshot. Not pictured: the greasy flinders of a very short-lived and determined dremora loiterer.'\/><\/div><div class='mouseover-alt'>Taken a few instants after that last screenshot. Not pictured: the greasy flinders of a very short-lived and determined dremora loiterer.<\/div><\/p>\n<p>Nothing that fights in melee is much of a hassle as long as you&#8217;ve got room to maneuver. Bethesda never did get around to fixing a quirk of their 2.5D combat: as long as you can move faster than opponents, you can carefully backpedal at such a pace that you can hit your opponents and they can&#8217;t hit you. It&#8217;s not idiot-proof, but even when done crudely it turns impossible fights into fair ones and fair fights into routs. Once, in <em>Daggerfall, <\/em>I put down a few hundreds city guards in my daring level 1 heist of a Formal Brassiere, because that game was a Venn overlap of horny and stupid.<\/p>\n<p>This is a funny engine for RPGs and roguelikes: strategy and skill and level don&#8217;t factor in unless you really want them to. Either a challenge can be cheesed to the point that it&#8217;s trivial or the game&#8217;s so glitched or obtuse that no tactic can save you.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_56.jpg' width=100% alt='What a coincidence! &apos;Profane Vitality&apos; was my high school nickname.' title='What a coincidence! &apos;Profane Vitality&apos; was my high school nickname.'\/><\/div><div class='mouseover-alt'>What a coincidence! 'Profane Vitality' was my high school nickname.<\/div><\/p>\n<p>I come across a room of floating platforms and walkways, which is the five by five room with a locked chest of the Battleverse. At the end of it is a wooden elevator situated over a pool of lava. I&#8217;ll let my dremora friend explain its function.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_57.gif' width=100% alt='Woop NEVER MIND.' title='Woop NEVER MIND.'\/><\/div><div class='mouseover-alt'>Woop NEVER MIND.<\/div><\/p>\n<p>I take the elevator up. There is a handful of chumps.<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_58.jpg' width=100% alt='Here are the chumps.' title='Here are the chumps.'\/><\/div><div class='mouseover-alt'>Here are the chumps.<\/div><\/p>\n<p>I deal out a handful of lumps. <i>Lumps not pictured.<\/i><\/p>\n<p>Then, after ascertaining that there is nothing useful in any of the manifold chests or bags in this room, I save. Then I wait for the elevator to come back. And wait. And, uh, wait some more.<\/p>\n<p>&#8230;<\/p>\n<p>Uh-oh.<\/p>\n<p>&nbsp;<\/p>\n<p><div class='imagefull'><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bs_ohno2.jpg' width=100% alt='IS THIS THE END OF RUTS VS. BATTLESPIRE? ...no, seriously, is it?' title='IS THIS THE END OF RUTS VS. BATTLESPIRE? ...no, seriously, is it?'\/><\/div><div class='mouseover-alt'>IS THIS THE END OF RUTS VS. BATTLESPIRE? ...no, seriously, is it?<\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ll spare you a recap of what&#8217;s going on in the Scufflescaffold, because this wizard I found bravely cowering in a hidden chamber has furnished a fabulous one. Take it away, Clarentavious. So some old man&#8217;s yelling at me&#8211;in &#8220;very small words&#8221;&#8211;to go find his chambers and get a bunch of McGuffin plates spinning. Which [&hellip;]<\/p>\n","protected":false},"author":5,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[242],"tags":[],"class_list":["post-32088","post","type-post","status-publish","format-standard","hentry","category-lets-play"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/32088","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/5"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=32088"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/32088\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=32088"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=32088"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=32088"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}