{"id":30974,"date":"2016-03-02T21:49:21","date_gmt":"2016-03-03T02:49:21","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=30974"},"modified":"2016-03-02T21:49:21","modified_gmt":"2016-03-03T02:49:21","slug":"knights-of-the-old-republic-ep55-non-mothma","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=30974","title":{"rendered":"Knights of the Old Republic EP55: Non Mothma"},"content":{"rendered":"<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/Gbk3lVvOAmY\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=Gbk3lVvOAmY'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>I&#8217;m starting to suspect this was a deliberate design choice for classic BioWare: <\/p>\n<ol>\n<li>Have a game of modest difficulty. After all, it&#8217;s &#8220;all about the story&#8221;!\n<li>Give the player frequent auto saves.\n<li>At the end, have a sequence of wall-to-wall combat for a solid hour.\n<li>Remove 90% of the auto-saves.\n<li>Throw in a couple of surprise difficulty spikes.\n<li>LOL YOU DIED AND GET TO REPEAT THE LAST 15 MINUTES OF BORING COMBAT.\n<\/ol>\n<p>I&#8217;m convinced that stuff like this is how gamers end up with immersion-shattering, flow-breaking, OCD-driven quicksave habits.<\/p>\n<p>The next episode will wrap this series up.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Link (YouTube) I&#8217;m starting to suspect this was a deliberate design choice for classic BioWare: Have a game of modest difficulty. After all, it&#8217;s &#8220;all about the story&#8221;! Give the player frequent auto saves. At the end, have a sequence of wall-to-wall combat for a solid hour. Remove 90% of the auto-saves. Throw in a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[84,513],"class_list":["post-30974","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning","tag-bioware","tag-kotor"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/30974","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=30974"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/30974\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=30974"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=30974"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=30974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}