{"id":29764,"date":"2015-12-07T16:59:54","date_gmt":"2015-12-07T21:59:54","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=29764"},"modified":"2015-12-07T16:59:54","modified_gmt":"2015-12-07T21:59:54","slug":"experienced-points-shamus-answers-your-fallout-4-questions","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=29764","title":{"rendered":"Experienced Points: Shamus Answers Your Fallout 4 Questions"},"content":{"rendered":"<p>This week <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/video-games\/columns\/experienced-points\/15113-Fallout-4-Mailbag?utm_source=latest&#038;utm_medium=index_carousel&#038;utm_campaign=all\">my column talks more about the Fallout 4 intro, and also about encumbrance<\/a>. This was a hard column to write. I needed to stay on topic and not lash out every time one of Bethesda&#8217;s awkward, idiotic, or amateurish attempts as faux-worldbuilding came up in conversation.<\/p>\n<p>Well, that&#8217;s fine for a column where you need to stay on topic, but this is my blog and I don&#8217;t need to hold back. <\/p>\n<p>The new Fallout games are set 200 years after the bombs fell, over a century after the first game. And its set 3,000 miles away. And yet check out all these Fallout 1 ideas they thoughtlessly dragged along:<\/p>\n<p><strong>Bottlecaps as money:<\/strong> This makes sense as an ad-hoc currency when crawling out of the rubble and trying to build a new society a generation or so later. (Although I&#8217;ve always wondered why they didn&#8217;t use the existing coins, since coins will be more numerous, more durable, harder to &#8220;counterfeit&#8221;, and come in various denominations for convenience. Bottlecaps work if you&#8217;re basically rural farmers. But once you&#8217;ve got working machinery, some other system will arise.<\/p>\n<p><strong>Leftover food:<\/strong> Uh, no. Fallout 1 had almost no food from the old world. There was, I think, a box of macaroni someplace. And there was still Nuka Cola. But now we&#8217;re something like 150 years after Fallout 1 and suddenly every container is overflowing with still-edible prepackaged goods.<\/p>\n<p><strong>Jet:<\/strong> No Bethesda. Jet is not a pre-war drug. Jet was made in the aftermath. <a href=\"http:\/\/fallout.wikia.com\/wiki\/Myron\">You can even meet the kid who invented it<\/a>. It&#8217;s part of the ugly, seedy world that replaced the plastic, idyllic old one. And again: It was a west coast thing.<\/p>\n<p><strong>Supermutants:<\/strong> Created in a lab in southern California. But now they&#8217;re everywhere. <\/p>\n<p><strong>Radscorpions:<\/strong> Radscorpions were &#8211; and I hope Bethesda doesn&#8217;t find this concept too confusing &#8211; ir<strong>rad<\/strong>iated <strong>scorpions<\/strong>. Like, a species that was indigenous to the setting of Fallout 1 became mutated. But now I guess the whole world is just a copy of SoCal. If the first game had been set in Anchorage and Fallout 4 was set in Florida, then in this game we&#8217;d be wading through swamps, fighting irradiated polar bears. <\/p>\n<p><strong>The weather:<\/strong> Fallout 1 was set in a desert. So then Bethesda moves the game into a temperate climate, but makes it look like a desert anyway.<\/p>\n<p><strong>Brotherhood of Steel:<\/strong> I guess they also migrated 3,000 miles to the east coast. Whatever.<\/p>\n<p><strong>Deathclaws:<\/strong> They migrated northeast too? Okay, fine.<\/p>\n<p><strong>Molerats:<\/strong> Sure. I guess they migrated, too. Why not? How about The Hub? How about Killian&#8217;s Shop? Why can&#8217;t that migrate, too? Maybe that could be a chain of shops that somehow operates across a continent in a world with no long-distance communication or stable currency. Shit, why don&#8217;t we just say Vault 13 migrated? <\/p>\n<p>Bethesda has done to Fallout what JJ Abrams did to Trek: They saw all the adventure and laser fights and assumed that&#8217;s what it was all about. They mistook the surface for the core. <\/p>\n<p>At least they&#8217;ve embraced their brainless aesthetic and gave Fallout 4 a sense of fun. Fallout 4 is at least smart enough to not ask us to take this circus seriously. And despite my bellyaching, that change in tone really is a massive improvement. The worst part of Fallout 3 wasn&#8217;t its <a href=\"?p=27085\">relentless stupidity<\/a>, but its inept pathos and pretensions of being something more than a supermutant shooting gallery.<\/p>\n<p>I&#8217;m sorry. I lost my chain of thought. Were we talking about Fallout 3 again? What was the question?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>This week my column talks more about the Fallout 4 intro, and also about encumbrance. This was a hard column to write. I needed to stay on topic and not lash out every time one of Bethesda&#8217;s awkward, idiotic, or amateurish attempts as faux-worldbuilding came up in conversation. Well, that&#8217;s fine for a column where [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102],"tags":[33],"class_list":["post-29764","post","type-post","status-publish","format-standard","hentry","category-weekly-column","tag-fallout"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/29764","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=29764"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/29764\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=29764"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=29764"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=29764"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}