{"id":25988,"date":"2015-02-23T04:44:34","date_gmt":"2015-02-23T09:44:34","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=25988"},"modified":"2025-09-28T21:31:37","modified_gmt":"2025-09-29T01:31:37","slug":"diecast-94-wolfenstein-planet-explorers-evolve-destiny","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=25988","title":{"rendered":"Diecast #94: Wolfenstein, Planet Explorers, Evolve, Destiny"},"content":{"rendered":"<p><!--remove original podcast link<a href=\"http:\/\/www.shamusyoung.com\/diecast\/diecast94.mp3\"><span style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" data-mce-type=\"bookmark\" class=\"mce_SELRES_start\"><\/span>Direct link to this episode<\/a>.\n[diecast show=\"diecast94\"]--><\/p>\n<p style=\"text-align: center;\"><iframe loading=\"lazy\" src=\"https:\/\/mega.nz\/embed\/KhJyGYwL#T4ZOzQXi63HZZh2MVfFTzD06Eef2gxPC-4v86SVI5uQ!1v1c\" width=\"711\" height=\"144\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><a href=\"https:\/\/mega.nz\/file\/KhJyGYwL#T4ZOzQXi63HZZh2MVfFTzD06Eef2gxPC-4v86SVI5uQ\">Download MP3 File<\/a><br \/>\n<a href=\"https:\/\/mega.nz\/file\/vwIRxToQ#CyxeNRGUxs63vU9OZlcPrTq7u6BnICOZa6GH_u3T3mQ\">Download Ogg Vorbis File<\/a><\/p>\n<p>Hosts: <a href=\"http:\/\/www.shamusyoung.com\/twentysidedtale\/\">Shamus<\/a>, <a href=\"http:\/\/en.wikipedia.org\/wiki\/Bowser_%28character%29\">Josh<\/a>, <a href=\"https:\/\/www.youtube.com\/user\/Campster\">Chris<\/a>.<\/p>\n<p>Show notes: <!--more--><\/p>\n<p><strong>1:00 Josh has finally played Wolfenstein: The New Order.<\/strong><\/p>\n<p><strong>26:00 Shamus has been playing Planet Explorers.<\/strong><\/p>\n<p><table   class=\"\" cellpadding='0' cellspacing='0' border='0' align='center'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/planet_explorers.jpg' class='insetimage'   alt='planet_explorers.jpg' title='planet_explorers.jpg'\/><\/td><\/tr><\/table><\/p>\n<p>To clarify, when I say it &#8220;felt like an MMO&#8221;, I mean: Hotbar-based inventory. Stiff, mechanical movement. Camera that&#8217;s either too far away or aimed into your head. Layers of complexity and abstraction behind simple tasks like &#8220;combine items to make thing&#8221;. Quests from shallow NPCs with forced,awkward dialog. Semi-transparent dialogs covering the visuals. Mouse controls that default to &#8220;hold down right mouse button to look&#8221;. The game doesn&#8217;t pause when you bring up the menu. Combat is less about pressing an attack button to initiate an attack and more like you hold a button down so your character will attack at the predefined intervals. There&#8217;s no reason to move around. Just stand face-to-face with the monster and keep attacking until one of you dies.<\/p>\n<p>There are two game modes: &#8220;Adventure&#8221; and &#8220;Story&#8221;. I&#8217;m really regretting going with story. If I go back to the game (probably won&#8217;t) I&#8217;ll give adventure a try and see if that&#8217;s better.<\/p>\n<p>To be fair: The game is in early access on Steam, and it&#8217;s not fair to judge an incomplete indie game by AAA standards. But not matter how much they polish this game, that MMO-ness seems to be a deliberate design choice. Sadface.<\/p>\n<p>On the other hand, I do like the otherworldly visuals. And that draw distance is pretty admirable.<\/p>\n<p><strong>31:00 Shamus talks about Activeworlds.<\/strong><\/p>\n<p>This is probably the most I&#8217;ve said about my old job at one time. I&#8217;ve always kind of kept quiet out of respect to my former employers. Think of how bad it would look if a game developer went around criticizing the game they just finished and wishing they could have done more. And that&#8217;s sort of my thing. So it&#8217;s hard to talk about Activeworlds without doing a fifteen-year postmortem on it. But I doubt anyone will mind this bit of retrospection.<\/p>\n<p><strong>40:00 Chris is playing Evolve.<\/strong><\/p>\n<p><strong>50:00 Chris and Josh are playing Destiny.<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Download MP3 File Download Ogg Vorbis File Hosts: Shamus, Josh, Chris. Show notes:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[287],"tags":[472,393],"class_list":["post-25988","post","type-post","status-publish","format-standard","hentry","category-diecast-2","tag-planet-explorers","tag-wolfenstein"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25988","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=25988"}],"version-history":[{"count":3,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25988\/revisions"}],"predecessor-version":[{"id":59485,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25988\/revisions\/59485"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=25988"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=25988"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=25988"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}