{"id":25380,"date":"2014-12-16T15:51:58","date_gmt":"2014-12-16T20:51:58","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=25380"},"modified":"2014-12-16T19:05:35","modified_gmt":"2014-12-17T00:05:35","slug":"experinced-points-drm-is-over","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=25380","title":{"rendered":"Experienced Points: DRM is Over"},"content":{"rendered":"<p>The title is hyperbole, of course. I don&#8217;t think DRM is over in the sense that the big publishers are going to abandon it. But it&#8217;s over in the sense that we&#8217;ve shouted ourselves hoarse trying to get through to the non-gamer executives running these companies, and there&#8217;s nothing left to say. <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/video-games\/columns\/experienced-points\/12765-Denuvo-s-Success-Proves-the-Futility-of-DRM\">My column this week<\/a> details just how obviously pointless DRM is for any possible purpose.<\/p>\n<p>(Disclaimer: When I say &#8220;DRM&#8221; here I&#8217;m talking about &#8220;naked DRM&#8221;. Steam is DRM, but it&#8217;s DRM PLUS convenience, a store, a community, etc. For the purposes of this article, when I say DRM I&#8217;m talking about standalone stuff like SecuROM, Starforce and such.) <\/p>\n<p>In the end, I think what pisses me off the most isn&#8217;t the DRM, it&#8217;s the fact that the people running these companies have been so completely insulated from their decisions and the debate itself. This, I could live with:<\/p>\n<p><em>Me: Please stop using DRM. It hurts my experience using your product and doesn&#8217;t do anything to stop piracy.<\/p>\n<p>Publisher: Actually, our sales show a measurable benefit when a title is equipped with DRM. <\/em><\/p>\n<p>That sucks and I&#8217;ll still resent the DRM, but I&#8217;ll be happy to offload the blame onto the pirates at that point. I don&#8217;t blame publishers doing what they have to do to protect their investment. But in all these years, that particular conversation has never happened. Instead, we&#8217;ve had this conversation:<\/p>\n<p><!--more--><em>Me: Please stop using DRM. It hurts my experience using your product and doesn&#8217;t do anything to stop piracy.<\/p>\n<p>Publisher: We understand your concerns but we need to use this DRM to stop piracy.<\/p>\n<p>Me: I JUST SAID THAT IT DOESN&#8217;T DO ANYTHING AGAINST PIRACY. IT WAS CRACKED BEFORE RELEASE. What are you basing this on? Why don&#8217;t you remove the DRM once the game is done selling?<\/p>\n<p>Publisher: Thank you for your feedback. We value your opinion.<\/em><\/p>\n<p>It&#8217;s been something like a decade of that same stupid exchange, over and over again. We&#8217;re not mad that DRM is a hassle. We&#8217;re mad that DRM is a hassle <strong>for no benefit<\/strong>.<\/p>\n<p>We&#8217;ve taken the issue apart multiple times, and the publishers haven&#8217;t even grasped the fundamentals of the problem. Lots of people say things like, &#8220;The publishers wouldn&#8217;t keep doing it if it didn&#8217;t give them some benefit.&#8221; I think that&#8217;s giving them entirely too much credit. Heck, the publishers could shut me up by just straight-up <strong>lying<\/strong> and saying that DRM makes sales go up. I wouldn&#8217;t be able to prove them wrong. But they can&#8217;t even be bothered to do that. <\/p>\n<p>This is why DRM is over. There&#8217;s nothing left to say. Denuvo was the best DRM ever devised, it did nothing, and still nothing will change. We can either boycott a game or put up with the DRM. That&#8217;s it. <\/p>\n<p>What a stupid waste of time, money, and aggravation. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>The title is hyperbole, of course. I don&#8217;t think DRM is over in the sense that the big publishers are going to abandon it. But it&#8217;s over in the sense that we&#8217;ve shouted ourselves hoarse trying to get through to the non-gamer executives running these companies, and there&#8217;s nothing left to say. My column this [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[102],"tags":[],"class_list":["post-25380","post","type-post","status-publish","format-standard","hentry","category-weekly-column"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25380","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=25380"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25380\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=25380"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=25380"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=25380"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}