{"id":25371,"date":"2014-12-15T02:46:31","date_gmt":"2014-12-15T07:46:31","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=25371"},"modified":"2025-09-18T14:11:22","modified_gmt":"2025-09-18T18:11:22","slug":"diecast-84-team-fortress-2-valve-dragon-age","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=25371","title":{"rendered":"Diecast #84: Team Fortress 2, Valve, Dragon Age"},"content":{"rendered":"<p style=\"text-align: center;\"><iframe loading=\"lazy\" src=\"https:\/\/mega.nz\/embed\/mpwHWCZa#z05R62bHNgaD2qP-cci6ZZPEjqqFGuzjjhEKeE60JR4!1v1c\" width=\"711\" height=\"144\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p><a href=\"https:\/\/mega.nz\/file\/mpwHWCZa#z05R62bHNgaD2qP-cci6ZZPEjqqFGuzjjhEKeE60JR4\">Download MP3 File<\/a><br \/>\n<a href=\"https:\/\/mega.nz\/file\/j5xHhZBY#P0uh_GtLHLgBOF7zFZM3GtzjiE1MVKuc8V0mTHVyp1o\">Download Ogg Vorbis File<\/a><\/p>\n<p>Hosts: <a href=\"http:\/\/farcry.wikia.com\/wiki\/Pagan_Min\">Josh<\/a>,<a href=\"http:\/\/www.errantsignal.com\/blog\/\">Chris<\/a>, <a title=\"MUMBLO\" href=\"https:\/\/twitter.com\/nicemovemumbles\">Mumbles<\/a>, and <a href=\"http:\/\/www.shamusyoung.com\/twentysidedtale\">Shamus<\/a>.<\/p>\n<p>Show notes: <!--more--><\/p>\n<p><strong>1:00 Mumbles talks about the latest Team Fortress 2 update.<\/strong><\/p>\n<p>Also wrestling. BECAUSE OF COURSE SHE TALKS ABOUT WRESTLING.<\/p>\n<p><strong>7:00 What IS Valve doing these days?<\/strong><\/p>\n<p>No really. We want to know. Dear Gaben, <strong>please<\/strong> email me. We just want to know if you&#8217;re still making games.<\/p>\n<p><strong>17:00 Dragon Age<\/strong><\/p>\n<p>We start out talking about DA2, but end up talking about the series as a whole. I&#8217;m pretty sure this has spoilers for the first two games, but not for Inquisition.<\/p>\n<p><strong>38:00 MAILTIME!<\/strong><\/p>\n<blockquote><p>Dear Diecast,<\/p>\n<p>Thinking about the Alan Wake season. It&#8217;s interesting how in that season you talked about improving it&#8217;s game play and storytelling themes by removing 70%-90% of the enemies. While in The Last of Us season you mention making pretty much the same improvements by culling about 50%-60% of them. Do you think there is a quantifiable amount of combat\/enemies that should be in a game? Also do other variables affect this number for you like the style of game play, type of narrative, or quality of the story (or if there is a story) being told?<\/p>\n<p>All the best,<br \/>\nAmbitious Sloth<\/p><\/blockquote>\n<p>Here is the MrBtongue video we mentioned:<\/p>\n<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/5ZM2jXyvGOc\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=5ZM2jXyvGOc'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>But I think Chris makes some really good points that <a title=\"Errant Signal - Violence In Games\" href=\"https:\/\/www.youtube.com\/watch?v=wSBn77_h_6Q\">spatial simulations are just easier to do<\/a>.<\/p>\n<p><strong>54:00 MORE MAILTIME!<\/strong><\/p>\n<blockquote><p>Dear Diecast,<\/p>\n<p>Earlier this year I played Shadowrun: Returns and the Dragonfall DLC. I liked both but I thought that Dragonfall was far better than the base game and I played it before they released the stand alone Dragonfall: Directors Cut which I&#8217;ve heard is even better.<\/p>\n<p>My question is this, have any you ever played an expansion\/DLC that you thought was better than the base game? If so, why do you think it was better?<\/p>\n<p>Thanks,<br \/>\n-Kerr.<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>Download MP3 File Download Ogg Vorbis File Hosts: Josh,Chris, Mumbles, and Shamus. Show notes:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[287],"tags":[],"class_list":["post-25371","post","type-post","status-publish","format-standard","hentry","category-diecast-2"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25371","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=25371"}],"version-history":[{"count":3,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25371\/revisions"}],"predecessor-version":[{"id":59449,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/25371\/revisions\/59449"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=25371"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=25371"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=25371"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}