{"id":2070,"date":"2009-01-11T13:41:07","date_gmt":"2009-01-11T18:41:07","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=2070"},"modified":"2009-01-11T14:54:23","modified_gmt":"2009-01-11T19:54:23","slug":"mass-effectcodex","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=2070","title":{"rendered":"Mass Effect:<br\/>Codex"},"content":{"rendered":"<p>Sometimes knowing (or <em>thinking<\/em> you know) how a game operates can work against you.  <\/p>\n<p>Early in my first Mass Effect play-through, I noticed the codex.  There were only a couple of entries in it at that point, and they were things I&#8217;d already heard about.  Now, a lot of games have this sort of journal feature that stores facts given to you by NPCs.   This is a nice courtesy feature for absent-minded players, for players who might have overlooked or misunderstood something said to them, or for players who return to a game after a long absence.  It&#8217;s a great feature, but you usually don&#8217;t need it.  And that&#8217;s what I thought the Mass Effect codex was.  <\/p>\n<p>It wasn&#8217;t until someone in the comments of my first impressions post mentioned how rewarding the codex entries were that I went back for another look.  While a couple of them are just a re-hash of things said to you in the game, most of them are a gold mine of details that bring the setting to life and address some (would-be) holes in the setting.  Bonus: Most of them are read to you, and have nice pictures to go with them.  (Yes, it may be childish to like &#8220;pictures&#8221; with your prose, but audio and visual does make the ingestion of information more fun.) Double bonus: The voice of the codex is the voice of the narrator from the Leisure Suit Larry games.  As I play the entries I keep listening for the double entendre that never comes.  <em>Particularly<\/em> during the Asari entry.  <\/p>\n<p>Anyway, an example of a seeming plot-hole which is covered in the codex: I thought it was stupid that the Krogen &#8220;didn&#8217;t have any scientists&#8221; to work on the genophage.  If you guys don&#8217;t have any scientists, then how did you make it into space?  But the codex reveals that the Salarians discovered the tribal and warlike Krogens, and <em>brought<\/em> them into space.  Krogens don&#8217;t really have the disposition to try and invent things, but they&#8217;re smart and cunning in their own way, and can learn to use technology as well as anyone else. <\/p>\n<p>Suddenly the Krogens went from being Klingon rip-offs to a fascinating race with a proud history but a tragic yet inevitable downfall. <\/p>\n<p>Now that I know how useful it is, the codex is having the intended effect: I&#8217;m foraging for data by exhausting the dialog tree of every NPC that will consent to conversation.<\/p>\n<p>I wouldn&#8217;t have ignored the codex if I hadn&#8217;t thought I already knew what it was.  Funny how that works. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sometimes knowing (or thinking you know) how a game operates can work against you. Early in my first Mass Effect play-through, I noticed the codex. There were only a couple of entries in it at that point, and they were things I&#8217;d already heard about. Now, a lot of games have this sort of journal [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[71],"class_list":["post-2070","post","type-post","status-publish","format-standard","hentry","category-reviews","tag-mass-effect"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/2070","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2070"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/2070\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2070"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2070"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2070"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}