{"id":2068,"date":"2009-01-09T16:08:33","date_gmt":"2009-01-09T21:08:33","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=2068"},"modified":"2009-01-09T16:09:26","modified_gmt":"2009-01-09T21:09:26","slug":"birdmen-and-the-casual-fallacy","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=2068","title":{"rendered":"Birdmen and the Casual Fallacy"},"content":{"rendered":"<p><a href=\"http:\/\/malstrom.50webs.com\/birdman.html\">This<\/a> is a brilliant article.  It talks about Nintendo&#8217;s success, and why other companies fail when they try to do what Nintendo does. It talks about the current wrong-headed approach to &#8220;casual&#8221; games, and in doing so it hits many of the same notes as <a href=\"http:\/\/www.youtube.com\/watch?v=fw_upFVDIkQ\">Reset Button<\/a>.  <\/p>\n<p>It&#8217;s very long and detailed, but makes for enjoyable reading if you&#8217;re into armchair game design like I am.  Sean Malstrom argues, as I did, that gaming is getting too insular and hard for newcomers to break into.  Malstrom seems to argue &#8211; among other things &#8211; that we need more entry level titles. (My words, not his.) I&#8217;d prefer to see more titles simply offer an easy \/ casual \/ accessible mode in perhaps like I suggested with <a href=\"?p=2054\">Prince of Persia<\/a>. Games are already heavily balkanized by platform and genre, and I don&#8217;t know that I&#8217;d want to see them fragment even further for all the possible skill levels.  A videogame world is a world where <em>anything<\/em> is possible. Making <em>less<\/em> things possible &#8211; by not offering enough challenge or (more commonly) omitting easy mode &#8211; simply shrinks the market available to you.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>This is a brilliant article. It talks about Nintendo&#8217;s success, and why other companies fail when they try to do what Nintendo does. It talks about the current wrong-headed approach to &#8220;casual&#8221; games, and in doing so it hits many of the same notes as Reset Button. It&#8217;s very long and detailed, but makes for [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[120],"tags":[],"class_list":["post-2068","post","type-post","status-publish","format-standard","hentry","category-videogames"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/2068","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2068"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/2068\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2068"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2068"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2068"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}