{"id":2005,"date":"2008-11-23T08:00:27","date_gmt":"2008-11-23T13:00:27","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=2005"},"modified":"2008-11-24T08:10:58","modified_gmt":"2008-11-24T13:10:58","slug":"a-pet-project-euthanized","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=2005","title":{"rendered":"A Pet Project, Euthanized"},"content":{"rendered":"<p>You may recall some earlier posts where I whined about how video editing software is either bare-bones useless, or more expensive than having platinum dental work done on a cloned T-Rex.  There doesn&#8217;t seem to be any real mid-range software available for people who just want to dabble. I&#8217;ve had a video project that I&#8217;ve been tinkering with for some time now, and I&#8217;ve been trying to line up the tools and assets to make it work. When <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/editorials\/op-ed\/5495-Announcing-The-Escapist-Film-Festival-Winners\">The Escapist film festival<\/a> came along, it seemed like a good time to buckle down and make it happen.<\/p>\n<p>Between the day job, this site, and Stolen Pixels, (and the videogames required to supply the latter two) I just couldn&#8217;t come up with something in time for the film festival.  But even after the deadline for the film festival ran out, I didn&#8217;t want to give up on the idea.  I was still holding out hope that I could scrape together some time and finish it, even if all I did was put the thing up on YouTube.  <\/p>\n<p><!--more-->This last Friday I got some news from my employer: We&#8217;re beginning a large project right now, and it&#8217;s going to run well into the new year.  It&#8217;s also going to require a lot of overtime.  Now, I have a policy of not complaining about my employer or my job in public, but this is the third year in a row I&#8217;ve had a stretch of overtime that ran from Thanksgiving to New Year, and the only nice thing I can say about it is that it&#8217;s a good alternative to unemployment.  <\/p>\n<p>I&#8217;m not sure what&#8217;s going to happen around here.  I might be posting less often.  Or never.  Or just rick-rolling everyone once a week.  <a href=\"http:\/\/www.youtube.com\/watch?v=hJQiOpL0mU0\">We&#8217;ll see<\/a>.  You can pretty much duplicate the functionality of this site by making an RSS feed that randomly links to newly released games along with some text that says, &#8220;DRM sucks and I hate it! BLARG!&#8221;  So maybe somebody can make one of those in PHP or something.<\/p>\n<p>But more to the point, the video series is shelved for sure.  So, I want to write about it here as a way of getting it out of my system so I can stop thinking about it.  I realize this is sort of a jerk move on my part: <em>Here is something I was going to do and now I&#8217;m not. Now you know what you&#8217;ll be missing.  Hope you don&#8217;t like the idea too much, ha ha!<\/em>  <\/p>\n<p>My vision was for a series that would distill complex issues (technical or otherwise) into easily digestible videos salted with a little humor. Unlike my writing here, they would be less op-ed and more informational. Videogames arguably turned fifty this year.  Their history goes all the way back to <a href=\"http:\/\/en.wikipedia.org\/wiki\/Tennis_for_Two\">1958<\/a>. (And perhaps even further, if you want to expand the definition of &#8220;videogame&#8221; to include any kind of game mediated entirely by a machine.) There is a lot of history there. and most of it is too far away to be easily remembered yet too close to be a part of history class for most of us.  These popcorn documentaries would run about ten minutes apiece and would cover some of my usual topics: <\/p>\n<ol>\n<li>Escalating development costs. (Why they&#8217;re going up, and what that means to videogames.)\n<\/li>\n<li>The rise of indie developers.\n<\/li>\n<li>The consolidation of development houses into sharecroppers for monolithic publishers.  (Heh.  Maybe a little op-ed would sneak into that one. *cough cough*)\n<\/li>\n<li>The demagoguery of videogames in the media, juxtaposed with Rock N&#8217; Roll, Movies, and novels.\n<\/li>\n<li>DRM\n<\/li>\n<li>Evolution of graphics technology, from 1958 to present.\n<\/li>\n<\/ol>\n<p>Looking back, I don&#8217;t know if this would have fit in a The Escapist film festival (which seem focused on just humor) but I still like the idea and I&#8217;d still like to give it a go at some point.  Maybe I&#8217;ll try again in January.  <\/p>\n<p>Sigh.<\/p>\n<p><strong>EDIT:<\/strong> Sorry for the melodrama. I&#8217;m just blowing off a little steam in frustration.  It&#8217;s not the end of the world.  I&#8217;ll probably just be posting less.  We&#8217;ll see how much in the coming weeks.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>You may recall some earlier posts where I whined about how video editing software is either bare-bones useless, or more expensive than having platinum dental work done on a cloned T-Rex. There doesn&#8217;t seem to be any real mid-range software available for people who just want to dabble. I&#8217;ve had a video project that I&#8217;ve [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16],"tags":[],"class_list":["post-2005","post","type-post","status-publish","format-standard","hentry","category-personal"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/2005","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2005"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/2005\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2005"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2005"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2005"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}