{"id":17782,"date":"2012-11-06T17:08:02","date_gmt":"2012-11-06T22:08:02","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=17782"},"modified":"2012-11-06T17:08:02","modified_gmt":"2012-11-06T22:08:02","slug":"mass-effect-3-ep31-you-should-not-have-charged-that","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=17782","title":{"rendered":"Mass Effect 3 EP31: You Should Not Have Charged That"},"content":{"rendered":"<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/hsHAMal37ug\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=hsHAMal37ug'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>Josh talked about the <acronym title=\"Field Of View\">FOV<\/acronym> thing in this episode. This is one of those usability issues (like invert mouse) that&#8217;s either crucial or completely irrelevant, based on your gaming habits, history, play style, muscle memory, eyesight, and equipment. One person finds the thing to be almost unplayable, and another can&#8217;t imagine a situation where they would even notice, much less care.<\/p>\n<p>I played shooters back in the days when an 85 degree field of view was standard. I don&#8217;t actively notice the tight FOV the way Josh does, but when I switch from 60 to 90, it does create an incredible sense of relief, like turning off a light that was shining in your eyes or silencing  machine noise that had been going on for so long that you&#8217;d forgotten about it.<\/p>\n<p>The Champions Online bit we were talking about can be found <a href=\"?p=5020\" title=\"A Star is Born: Let&#39;s Play Champions Online Pt. 2\">here<\/a>. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Link (YouTube) Josh talked about the FOV thing in this episode. This is one of those usability issues (like invert mouse) that&#8217;s either crucial or completely irrelevant, based on your gaming habits, history, play style, muscle memory, eyesight, and equipment. One person finds the thing to be almost unplayable, and another can&#8217;t imagine a situation [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[250,208],"class_list":["post-17782","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning","tag-mass-effect-3","tag-spoiler-warning"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/17782","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17782"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/17782\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17782"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17782"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17782"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}