{"id":1756,"date":"2009-01-19T12:00:41","date_gmt":"2009-01-19T17:00:41","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1756"},"modified":"2009-01-20T10:32:47","modified_gmt":"2009-01-20T15:32:47","slug":"ban-this-game","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1756","title":{"rendered":"Ban This Game"},"content":{"rendered":"<p>Let us gently open this topic for discussion, and see if we can keep it from blowing up into a flamewar.<\/p>\n<p>I&#8217;ve always been in favor of lots of freedom when it comes to producing media: TV, Movies, Computer games, Music, etc. As long as people can choose <em>not<\/em> to experience it, and as long as you didn&#8217;t hurt anyone in the process, you can be as offensive as you like as the worst I&#8217;ll do is complain about it because the controls sucked and the save points were too far apart.  (Or whatever.) I realize this sounds like the beginnings of a political rant, which says more about the sad state of politics than anything else. So to head <em>that<\/em> off &#8211; let&#8217;s just keep this in the realm of personal opinion and no use this discussion as a launching point for or against a political group. <\/p>\n<p>Sometimes I&#8217;ll articulate this and someone will throw me a &#8220;me too!&#8221; for my troubles.  Now, as much as I like having people agree with me, I&#8217;m always curious if this person <em>really<\/em> agrees with me, or if they just don&#8217;t like the <em>idea<\/em> of censorship. <\/p>\n<p>In which case it&#8217;s time for a blend of the hypothetical and rhetorical:<\/p>\n<p><!--more--><\/p>\n<ol>\n<li>So, you would be okay with someone selling a game where you would have to torture a mass murderer &#8211; in gruesome realistic detail &#8211; to find out where the (say) bombs are planted?  Like, the better you are at torturing this guy, the better you win the game.\n<\/li>\n<li>Same gameplay, but now you&#8217;re torturing an enemy soldier to save the life of your squad.\n<\/li>\n<li>What about an enemy civilian instead of a soldier?\n<\/li>\n<li>What about just torturing a guy for revenge or money?\n<\/li>\n<li>What about a woman?\n<\/li>\n<li>What about a kid? For no good reason?\n<\/li>\n<\/ol>\n<p>At some point on this continuum, nearly everyone stops and says they would be in favor of banning a videogame. Maybe a videogame like this will turn a normal person into a monster.  Maybe it will act as a scratching post and keep a monster from doing something destructive.  Maybe the real monster is the guy who makes the game in the first place.  I don&#8217;t know.  It&#8217;s a difficult thing to study and even when you do, the data is easily dismissed if it doesn&#8217;t say what people expect. <\/p>\n<p>What I find interesting is that my examples above are now <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/editorials\/op-ed\/5033-Context-Sensitive-This-Game-Is-Torture\">slightly less hypothetical<\/a>.  A while back someone made a &#8220;game&#8221; &#8211; a plotless, context-free interactive program where you torture an emotionless avatar.  There&#8217;s no score, no goal, no point to the thing.  You just rip the thing apart (it bleeds) and skewer it until you decide to go do something else instead. <\/p>\n<p>Now, I wouldn&#8217;t lobby to ban this game.  I wouldn&#8217;t play it, either. I certainly wouldn&#8217;t buy it. I&#8217;d be less worried about the person who plays it (most likely motivated by morbid curiosity) than the person who makes this sort of thing.  I&#8217;ve said before that I think games are a form of artistic expression, and I would wonder about the person who wrote all that code and arranged these art assets in a desire to provide a sandbox where you can torture a lifeless doll.  <\/p>\n<p><a href=\"http:\/\/www.imdb.com\/title\/tt0450278\/\">Hostel<\/a> was an &#8220;edgy&#8221; movie, but if it were a videogame then concerned parents would have erected trebuchets in the Wal-Mart parking lot and reduced the place to burning cinders before they allowed them to sell such a thing.  <\/p>\n<p>Movies are given more license videogames.  (Compare the outcry of &#8220;three seconds of bare ass&#8221; Mass Effect to the non-outcry from (say) Eyes Wide Shut.)  Part of this is due to the relative newness of videogames.  Part of this comes from the more engaging and interactive nature of the medium.  I do wonder what things will look like in ten years.  Perhaps the censorship problems in Australia will spread to other western nations and become even more entrenched.  Or perhaps as gamers take up seats in government those laws will fade into obscurity and become quaint amusements, like those laws about horse-drawn buggies that are still on the books but nobody knows or cares about. <\/p>\n<p>Topic for discussion:  What one game or gaming moment Went Too Far for you? Not that you necessarily would ban it, but that you were offended or insulted. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Let us gently open this topic for discussion, and see if we can keep it from blowing up into a flamewar. I&#8217;ve always been in favor of lots of freedom when it comes to producing media: TV, Movies, Computer games, Music, etc. As long as people can choose not to experience it, and as long [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[120],"tags":[],"class_list":["post-1756","post","type-post","status-publish","format-standard","hentry","category-videogames"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1756","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1756"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1756\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1756"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1756"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1756"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}