{"id":1750,"date":"2008-07-08T08:00:48","date_gmt":"2008-07-08T13:00:48","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1750"},"modified":"2008-07-08T01:50:41","modified_gmt":"2008-07-08T06:50:41","slug":"dd-4th-editioncinematic-combat","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1750","title":{"rendered":"D&#038;D 4th Edition:<br\/>Cinematic Combat"},"content":{"rendered":"<p>I recant on <a href=\"?p=1748\">yesterday&#8217;s complaints<\/a> about the combat in 4e.  Part of my complaint was based on the misconception that once-a-day powers reset at midnight, which is arbitrary and mechanical.  (Part of the problem is that I&#8217;m reading both the PHB and DMG at the same time, scattershot, instead of just sitting down and reading them in an organized or responsible manner.)  But the main reason I objected to the powers was that I couldn&#8217;t see the cinematic \/ dramatic \/ possibilities it opened up, because I&#8217;m so used to combat being a break in the roleplaying.  <\/p>\n<p>The fact that players can try tricks and stunts and improvise with the environment is <em>exactly<\/em> the sort of thing I&#8217;ve always wanted to do, but found the books got in the way.  Early in my DM career I tried a few fights with epic scenery (like a rope bridge in a storm, which is right out of the 3.5 DMG) and while they were nice, the setting didn&#8217;t really translate into more interesting combat.  It was just something cool I described before we began the fight on a stark grid, standing next to each other while we rolled lots of dice.  If a player had decided to <em>cut<\/em> the bridge, or attempt to push their foe over the side, I would have been at a loss.  <em>First<\/em> we&#8217;d have to muck about with <a href=\"?p=792\">attacks of opportunity<\/a>, <em>then<\/em> I&#8217;d have to figure out if this sort of thing was already covered and if there were rules governing it, and then (assuming they didn&#8217;t) I&#8217;d make up some ad-hoc way of resolving it and the mechanics would feel rudderless.  <em>Are we setting precedent here? Am I going to regret doing this? Is this going to imbalance things later? <\/em><\/p>\n<p>The page 42 rule &#8211; where page 42 of the DMG gives you rough guidelines for all sorts of improvisational situations &#8211; is something we <em>could<\/em> have done in 3.5, but having it in writing gives a certain sanction to this sort of business, and gives players the assurance that while the current action isn&#8217;t provided for in the books, the DM is still being governed in some way by the rules and not surrendering  to anarchy or capricious whimsy.  <\/p>\n<p>I like Rule 42 so much I&#8217;m going to drag it along with me &#8211; as best as the rules allow &#8211;  on our Star Wars campaign.  (We&#8217;re using d20.  I understand there is a d6 version as well, but the d20 is the sourcebook I have, so we&#8217;re going with that.)  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>I recant on yesterday&#8217;s complaints about the combat in 4e. Part of my complaint was based on the misconception that once-a-day powers reset at midnight, which is arbitrary and mechanical. (Part of the problem is that I&#8217;m reading both the PHB and DMG at the same time, scattershot, instead of just sitting down and reading [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15],"tags":[],"class_list":["post-1750","post","type-post","status-publish","format-standard","hentry","category-tabletop-games"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1750","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1750"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1750\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1750"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}