{"id":16,"date":"2005-09-11T08:01:24","date_gmt":"2005-09-11T13:01:24","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=16"},"modified":"2007-05-05T21:30:55","modified_gmt":"2007-05-06T02:30:55","slug":"create-food-water","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=16","title":{"rendered":"Create Food"},"content":{"rendered":"<p>Level 1 clerics usually have a spell, &#8220;create food&#8221;.  The book has lots of rules for how much food weighs, how long it lasts, how long it takes to hunt for food, the effects of starvation on characters, and a host of other subjects that assume players will be buying food and carrying it around.  <\/p>\n<p>Nobody would go to all this trouble and expense when they have a guy that can just MAKE food and water at will, anytime.  This would just turn clerics into holy vending machines.  Even a level 1 party would be self-sufficient with a cleric around, which doesn&#8217;t seem to be a fun way to play. <\/p>\n<p>The ability to create enough food and water for a large extended family seems like a REALLY powerful thing to be able to do.  In terms of life in the middle ages, this is a lot more useful than (say) being able to walk on water, force people to speak the truth, or any number of much higher-level spells.  If you take this spell and look at how it would affect life, you&#8217;d see that in many ways it would be more practical for farmers to simply become clerics.  A man could feed his family (plus extra) every day for little or no effort, without land, animals, or expensive farming equipment.  He would never worry about pests or blight or vermin or thieves.  He would just pray for food and take the rest of the day off.  (Or spend it doing something else to make money, like smithing)<\/p>\n<p>None of this makes the slightest sense to me.  I agree that creating food and water is an interesting spell, but it seems like it should be MUCH harder to obtain, or else everyone would get it.  Level 10 seems like a good point to give this to players.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Level 1 clerics usually have a spell, &#8220;create food&#8221;. The book has lots of rules for how much food weighs, how long it lasts, how long it takes to hunt for food, the effects of starvation on characters, and a host of other subjects that assume players will be buying food and carrying it around. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[15],"tags":[],"class_list":["post-16","post","type-post","status-publish","format-standard","hentry","category-tabletop-games"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/16","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=16"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/16\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=16"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=16"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=16"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}