{"id":1439,"date":"2007-11-30T08:00:38","date_gmt":"2007-11-30T13:00:38","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1439"},"modified":"2008-08-01T22:36:24","modified_gmt":"2008-08-02T03:36:24","slug":"free-game-art-of-theft","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1439","title":{"rendered":"Free Game: Art of Theft"},"content":{"rendered":"<p><em>(For those who are familiar with Ben &#8216;Yahtzee&#8217; Croshaw:  Read the following bit in his voice and it&#8217;ll make a lot more sense. Thanks &#8211; Ed.)<\/em><\/p>\n<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='right'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/art_of_theft3.jpg' class='insetimage' width='384' alt='Art of Theft' title='Art of Theft'\/><\/td><\/tr><\/table>It turns out that <a href=\"http:\/\/www.escapistmagazine.com\/profiles\/view\/Yahtzee%20Croshaw\/posts\">Ben &#8220;Yahtzee&#8221; Croshaw<\/a>, popular game reviewer for <a href=\"http:\/\/www.escapistmagazine.com\">The Escapist<\/a>, fancies himself a game designer. This is an odd hobby for a fellow who spends his time making crude animations that portray game designers as a bunch of drooling, adolescent dog-molesters.  And that&#8217;s for games that he <i>enjoys<\/i>.  In the very likely event that he <em>doesn&#8217;t<\/em> enjoy a game, his reviews will probably exhaust his thesaurus&#8217; supply of synonyms for &#8220;offal&#8221; and then use little stick figures and MS Paint to depict the method in which he&#8217;d most like to see the designers die. <\/p>\n<p>Hearing that Yahtzee makes games is like finding out that Godzilla likes to dabble in architecture.  You&#8217;d think that being one of the most gleefully sadistic reviewers in the business would cause him to shy away from the production end of things and stick to the easier and safer practice of administering verbal sodomy to anyone foolish enough to allow their game to fall into his hands.  The Escapist already buys him videogames and then pays him money to play them and make <a href=\"http:\/\/www.escapistmagazine.com\/articles\/view\/editorials\/zeropunctuation\/2304-Zero-Punctuation-Halo-3\">little videos about how much they suck<\/a>.  I&#8217;m not sure what he hopes to accomplish by making a game using stone-age graphics and then giving it away for free. The only thing he&#8217;s doing is giving his future prey some rhetorical ammunition.  The next time he accuses Peter Molyneux of <a href=\"http:\/\/www.lionhead.com\/bw2\/\">defecating in a box and putting it on the shelf in EB Games<\/a>, Peter will be able to respond by pointing out that at least <i>his<\/i> game had more than 256 colors. <\/p>\n<p>Croshaw&#8217;s &#8220;latest&#8221; effort &#8211; not that I&#8217;m aware of what his previous efforts might be &#8211; is <a href=\"http:\/\/www.escapistmagazine.com\/content\/games\/yahtzee\/artoftheft\">Art of Theft<\/a>, a sort of stealth \/ RPG \/ platformer \/ oldschool \/ puzzler \/ adventure game&#8230; thing, centered around taking things without asking.  If it sounds like I don&#8217;t know what genre to put it in it&#8217;s because I have <b>no flaming idea in the world<\/b> what genre to put it in, a problem that Yahtzee himself apparently suffered from when he wrote the damn thing.  <\/p>\n<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='left'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/art_of_theft1.jpg' class='insetimage' width='384' alt='Art of Theft' title='Art of Theft'\/><\/td><\/tr><\/table>I&#8217;d love to give him a taste of his own medicine in the form of a scathing and needlessly hostile review, but this is actually a fun little game. You play as Trilby, a skilled if oddly named thief who lives in an American city and pays his bills by robbing the most hated of all minority groups, Rich People.  Just like a real American city, the place is inhabited entirely by unarmed security guards with poor low-light vision and intense OCD that makes them pace back and forth in a ceaseless and predictable manner.  I&#8217;m not sure why he&#8217;s named Trilby*, as it sounds like a nickname for &#8220;trilobite&#8221;, perhaps an allusion to the heretofore-thought-extinct concept of keyboard-only interface used in this game.<\/p>\n<p>The game is mission-based. You must sneak around each level while evading guards, picking locks, disabling security cameras, and filling your pockets with the most prized natural resource: Rich People&#8217;s Money.  You earn points based on how well you performed during the job, and can use those points to &#8220;buy&#8221; upgrades to your abilities, which seems like a cynical attempt to trick people into thinking they&#8217;re playing some sort of character-building RPG.  Even more annoying is that it seems to have worked.   There is a story here, which unfolds in text and noir-style images at the end of each mission like some sort of 8-bit version of Max Payne.<\/p>\n<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='right'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/art_of_theft2.jpg' class='insetimage' width='384' alt='Art of Theft' title='Art of Theft'\/><\/td><\/tr><\/table>Croshaw has been a harsh critic of the God of War &#8211; style &#8220;Simon Says&#8221; games.  You know, the  classic &#8220;press X to not die&#8221; things that are all the rage on consoles these days.  For some unfathomable reason he put one of these in his own game.   However, since he&#8217;s savaged this gameplay mechanic to death, he&#8217;s already thoroughly explored all the ways in which to describe how stupid it is.  Thus it&#8217;s impossible for anyone to criticize this aspect of his game without resorting to plagiarism. Well played, Croshaw.<\/p>\n<p>The game is available for the low price of $0.00 Australian, which I think works out to something like $-20.00 American.  You can&#8217;t go wrong with a price tag like that, even if the game does have fewer colors than a KKK rally and the pixels are jagged enough to put your eye out.  You see, this isn&#8217;t just a re-textured version of a successful game.  This is something that actually tries to be new and interesting even while looking old and stale.  It&#8217;s a nice trick if you can pull it off, and even if you can&#8217;t you can always go back to making little animations of flying turds to illustrate how awful it is that The Escapist is paying you money to play Super Paper Mario.<\/p>\n<p>Not that I&#8217;m jealous or anything.<\/p>\n<p><small>* Trilby turns out to be the name of a kind of hat in other parts of the world.  Not that I would know.  In America all we have are baseball caps.  Which we all wear backwards.  To cover up our mullets.<\/small><\/p>\n","protected":false},"excerpt":{"rendered":"<p>(For those who are familiar with Ben &#8216;Yahtzee&#8217; Croshaw: Read the following bit in his voice and it&#8217;ll make a lot more sense. Thanks &#8211; Ed.) It turns out that Ben &#8220;Yahtzee&#8221; Croshaw, popular game reviewer for The Escapist, fancies himself a game designer. This is an odd hobby for a fellow who spends his [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[21],"class_list":["post-1439","post","type-post","status-publish","format-standard","hentry","category-reviews","tag-free-games"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1439","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1439"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1439\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1439"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1439"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1439"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}