{"id":1423,"date":"2007-11-16T12:00:05","date_gmt":"2007-11-16T17:00:05","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1423"},"modified":"2007-11-16T11:37:42","modified_gmt":"2007-11-16T16:37:42","slug":"free-game-sam-max-episode-4","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1423","title":{"rendered":"Free Game: Sam &#038; Max Episode 4"},"content":{"rendered":"<p>I&#8217;ve been <a href=\"?p=1006\">very negative of episodic games before<\/a>, mostly because I don&#8217;t want video games to turn into soap opera stories that string you along forever because they want to keep selling you games.  This was a real concern with <a href=\"?p=682\">Dreamfall, which brought the tale to a gut-wrenching low<\/a> and then abandoned the player without any assurance that a sequel would be made.  <\/p>\n<p>(The jury is still out for me on Half-Life 2.  I thought the ending to the game itself was a cheap cliffhanger, the opening of Episode 1 was a deus ex machina, and that episode ended in a cliffhanger as well.  I&#8217;m not crazy about this, but unlike Dreamfall Half-Life is more than just the story.  It has fantastic gameplay to back up the story.  I&#8217;m ready to forgive Valve&#8217;s cliffhanger excesses if they can bring Episode 3 to a satisfying close.)<\/p>\n<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='right'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/sam_street.jpg' class='insetimage' width='384' alt='Sam &#038; Max, freelance police.' title='Sam &#038; Max, freelance police.'\/><\/td><\/tr><tr><td class='insetcaption'>Sam &#038; Max, freelance police.<\/td><\/tr><\/table>But here is how episodic games can be done, and right:  <a href=\"http:\/\/www.telltalegames.com\/samandmax\/\">Sam &#038; Max<\/a>.  The game is a comedy, which means you&#8217;re playing for the laughs and not the overarching plot.  Moreover, there <i>is <\/i> no overarching plot:  Each episode is a self-contained story.  <\/p>\n<p>Sam and Max are &#8220;freelance police&#8221;.  Sam is a Humphrey Bogart-ish dog.  Max is his insane saw-toothed bunny rabbit sidekick.  The two of them inhabit a world otherwise populated by humans who don&#8217;t seem to question the existence of a Dog &#038; Rabbit freelance police team.  This is modern adventure gaming at its best:  Click on stuff, listen to the funny dialog, pick up everything that isn&#8217;t nailed down, solve puzzles, and watch the surreal events unfold.  <\/p>\n<p>I can&#8217;t sum up the plot in any meaningful way.  It&#8217;s just too strange.  Episode 4 is titled <strong>Abe Lincoln Must Die!<\/strong> and indeed you do meet Abe Lincoln, visit the White House, and sucker-punch the President of the United States. (Sort of.) The game steers clear of partisan politicial humor and aims for more universal themes like &#8220;the government wastes a lot of money&#8221; and &#8220;politicians are liars&#8221;.  This is a smart move not just because it appeals to people all over the political spectrum, but because the more specific, headline-driven humor tends to age poorly and quickly.  The game got me to laugh a number of times. <\/p>\n<p><a href=\"http:\/\/www.telltalegames.com\/samandmax\/lincolnmustdie\">You can get the full game here<\/a>.  On the right you can see a big green button for &#8220;Get the free DEMO&#8221;, and just to the left of that is a link to &#8220;buy&#8221; the full game for $0.00.  Yes I realize that is strange.  No, I don&#8217;t know why it&#8217;s like that.  <\/p>\n<p>It&#8217;s nice to see adventure games thriving again.  I&#8217;m sorry I didn&#8217;t check out this franchise sooner. Great stuff.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been very negative of episodic games before, mostly because I don&#8217;t want video games to turn into soap opera stories that string you along forever because they want to keep selling you games. This was a real concern with Dreamfall, which brought the tale to a gut-wrenching low and then abandoned the player without [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[65,21],"class_list":["post-1423","post","type-post","status-publish","format-standard","hentry","category-reviews","tag-adventure-games","tag-free-games"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1423","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1423"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1423\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1423"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1423"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1423"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}