{"id":13489,"date":"2011-09-29T12:03:03","date_gmt":"2011-09-29T17:03:03","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=13489"},"modified":"2011-09-29T12:03:03","modified_gmt":"2011-09-29T17:03:03","slug":"assassins-creed-2-ep7-world-1-1","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=13489","title":{"rendered":"Assassin&#8217;s Creed 2 EP7: World 1-1"},"content":{"rendered":"<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/4d0tUU8Q2h4\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=4d0tUU8Q2h4'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>In this episode we talk about how tutorials seem to be &#8220;eating&#8221; games, becoming a larger and larger part of the experience.  I think this is a natural result of a few factors:<\/p>\n<ol>\n<li>Games being more thorough about teaching mechanics.  (Very good change.)\n<\/li>\n<li>Action games becoming more complicated.  (A neutral change, depending on who you ask.)\n<\/li>\n<li>Games getting shorter. (Very bad change).\n<\/li>\n<\/ol>\n<p>To be fair, I don&#8217;t know how I&#8217;d improve Assassin&#8217;s Creed 2 with regards to tutorials.  It does feel like they go on for a long time, but it&#8217;s introducing skills as you need them, as opposed to front-loading them in the opening chapter.  It integrates them with the story, showing Ezio transforming from a slightly spoiled, unfocused young man into a grim killing machine.  It would be terrible if this happened in a single cutscene, or if he magically began kicking ass without anyone teaching him anything.  <\/p>\n<p>I can&#8217;t think of how you could cut down on tutorials without sacrificing story coherency, removing gameplay, overloading new players, or leaving newcomers to learn under duress.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Link (YouTube) In this episode we talk about how tutorials seem to be &#8220;eating&#8221; games, becoming a larger and larger part of the experience. I think this is a natural result of a few factors: Games being more thorough about teaching mechanics. (Very good change.) Action games becoming more complicated. (A neutral change, depending on [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[],"class_list":["post-13489","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/13489","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13489"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/13489\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13489"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13489"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13489"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}