{"id":1336,"date":"2007-09-25T11:00:12","date_gmt":"2007-09-25T16:00:12","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1336"},"modified":"2007-11-03T07:58:07","modified_gmt":"2007-11-03T12:58:07","slug":"bully-quality-over-quantity","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1336","title":{"rendered":"Bully: Quality over Quantity"},"content":{"rendered":"<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='left'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bully_campus.jpg' class='insetimage' width='384' alt='Wow.  I&#8217;m five feet tall and sick of school.  It&#8217;s like junior high all over again, except this time I&#8217;ve got the strength to fight back when the bullies try to amuse themselves at my expense.' title='Wow.  I&#8217;m five feet tall and sick of school.  It&#8217;s like junior high all over again, except this time I&#8217;ve got the strength to fight back when the bullies try to amuse themselves at my expense.'\/><\/td><\/tr><tr><td class='insetcaption'>Wow.  I&#8217;m five feet tall and sick of school.  It&#8217;s like junior high all over again, except this time I&#8217;ve got the strength to fight back when the bullies try to amuse themselves at my expense.<\/td><\/tr><\/table>Bully comes from Rockstar Games, the folks who brought us Grand Theft Auto.  Here we have the same freeform roaming, the same style of motion-capped cutscenes, the same mission-based gameplay.  But the game concept has undergone some sweeping changes, and these changes are almost universally for the better.  <\/p>\n<p>Bully replaces the thieving, cop-killing, gang-banging, hooker-punching,  nihilistic attitude of Grand Theft Auto with bloodless fisticuffs, sports, pranks, and a little petty vandalism.  These activities &#8211; while less spectacular &#8211; are more fun and engaging by virtue of them being less repulsive.  If you ever got sick of the grotesque pointlessness of gang wars in GTA: San Andreas, then you know what I&#8217;m talking about.  <\/p>\n<p>Jimmy Hopkins is new kid in a tough school.  His mother is a woman who is too busy getting remarried to deal with such tiresome tasks as raising her own son, so Jimmy is dropped off at Bullworth Academy, a private school that acts as a dumping ground for unwanted or unruly kids.  The school is hopelessly defective, with alcoholic teachers, insular and combative cliques, a predatory coach, an indifferent headmaster, and rampant bullying.   <\/p>\n<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='right'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bully_snow.jpg' class='insetimage' width='384' alt='Yes, you can scoop up some snow and pelt someone for a laugh. Jerk.' title='Yes, you can scoop up some snow and pelt someone for a laugh. Jerk.'\/><\/td><\/tr><tr><td class='insetcaption'>Yes, you can scoop up some snow and pelt someone for a laugh. Jerk.<\/td><\/tr><\/table>Bullworth is wonderfully realized.  I don&#8217;t know what schools look like elsewhere in the country where buildings are newer, but I found the school perfectly captured the dreary institutional style I saw during my own junior high years.  I could practically smell the place.  I&#8217;m sure if I could peer behind the walls of lumpy lead paint I&#8217;d find asbestos and fifty-year-old electrical wiring.  <\/p>\n<p>As the game progresses the seasons change.  People wear clothing appropriate for the weather.  Holiday decorations come and go.  This gives the place a healthy dose character.   The town of Bullworth isn&#8217;t as large or a sprawling as Liberty City, but it&#8217;s more detailed and filled with purpose.  <\/p>\n<p>The students aren&#8217;t bunch of randomly generated pedestrians.  Each one is unique.  Each one has a name, and each one has his or her own look, sayings, and preferred hangouts. After a while you&#8217;ll get to the point where you can recognize them on sight.  The student roster isn&#8217;t really big enough to fill up a campus this size (there are &#8220;only&#8221; 61 students in all) but the game does a good job of hiding this. <\/p>\n<p><table width='384'  cellpadding='0' cellspacing='0' border='0' align='left'><tr><td><img src='https:\/\/www.shamusyoung.com\/twentysidedtale\/images\/bully_dorm.jpg' class='insetimage' width='384' alt='The boy&#8217;s dorm is unsupervised and so the already wild kids go almost feral in this setting.  The place is a cesspit of trash and vandalism.' title='The boy&#8217;s dorm is unsupervised and so the already wild kids go almost feral in this setting.  The place is a cesspit of trash and vandalism.'\/><\/td><\/tr><tr><td class='insetcaption'>The boy&#8217;s dorm is unsupervised and so the already wild kids go almost feral in this setting.  The place is a cesspit of trash and vandalism.<\/td><\/tr><\/table>Someone at Rockstar  has apparently <a href=\"?p=336\">heard my cries<\/a> and eased up on the punishing gameplay of earlier titles. Most missions were beatable on the first try.  A few took two.  Very rarely did a mission take three attempts.  I never needed more than  that.  This will vary from player to player, but no matter how much trouble the game gives you, it&#8217;s way less of a jerk about missions than GTA, and a lot more willing to get out of your way and let you have some dang fun.  This means that the game is significantly shorter, but all that&#8217;s really happened here is they&#8217;ve cut out the tiresome repetition.  <\/p>\n<p>So the game and the gameworld are smaller but with less filler.  The missions have less repetition. The gameplay is just as robust. Bully is a box of Lucky Charms that leaves out the bland, tasteless cereal and lets you eat one bowl of marshmallows after another.  <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wow. I&#8217;m five feet tall and sick of school. It&#8217;s like junior high all over again, except this time I&#8217;ve got the strength to fight back when the bullies try to amuse themselves at my expense.Bully comes from Rockstar Games, the folks who brought us Grand Theft Auto. Here we have the same freeform roaming, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[26,25],"class_list":["post-1336","post","type-post","status-publish","format-standard","hentry","category-reviews","tag-bully","tag-rockstar"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1336","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1336"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1336\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1336"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1336"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1336"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}