{"id":1237,"date":"2007-07-10T16:00:01","date_gmt":"2007-07-10T21:00:01","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1237"},"modified":"2008-09-17T09:29:40","modified_gmt":"2008-09-17T14:29:40","slug":"bioshock-system-specs","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=1237","title":{"rendered":"BioShock: Upgrade Fatigue"},"content":{"rendered":"<p>I&#8217;ve been waiting for this game since I first heard about it, <a href=\"?p=172\">way back in February of 2006<\/a>.  At long last, they have <a href=\"http:\/\/ve3d.ign.com\/articles\/802\/802357p1.html\">released the minimum system requirements<\/a>. Let&#8217;s have a look:<\/p>\n<p><!--more--><\/p>\n<blockquote><p>Operating Systems: <\/p>\n<p>Windows XP (with Service Pack 2) or Windows Vista<br \/>\nMinimum System Requirements: <\/p>\n<p>CPU: Pentium 4 2.4GHz Single Core processor <\/p>\n<p>System RAM: 1GB <\/p>\n<p>Video Card: <strong>Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better\/ATI X1300 or better, excluding ATI X1550). <\/strong><\/p>\n<p>Sound Card: 100% direct X 9.0c compatible sound card <\/p>\n<p>Hard disc space: 8GB free space <\/p>\n<p><strong>Important Note: Game requires Internet connection for activation.<\/strong>\n<\/p><\/blockquote>\n<p>I&#8217;ve been expecting this, but it still came as a disappointment when I saw it.  My graphics card (NVIDIA 6200) is below the minimum requirements.  Looks like the game requires a $120 graphics card just to run.  I&#8217;m sure for $120 the game will be choppy and look worse than games that came out four years ago.  If you want a <em>good<\/em> play experience, and if you want the game to look anything like the <a href=\"http:\/\/www.youtube.com\/watch?v=wD_u06UYc40\">preview movies<\/a> they&#8217;ve been cranking out, you will most likely need to spend <a href=\"http:\/\/www.tigerdirect.com\/applications\/SearchTools\/item-details.asp?EdpNo=3189524&#038;CatId=1826\">about $350<\/a>.  Meh.  I don&#8217;t even care anymore.  Even if $350 fell into my lap right now, I just don&#8217;t have the desire to keep going on <a href=\"?p=946\">this stupid graphics card treadmill<\/a>.   <\/p>\n<p>The rhetorical question: Is there some law that says we have to crank up the system specs each and every year? My computer can run Doom3 without a hitch, and the game still looks fantastic.  So why do we need <strong>eight times more<\/strong> computing power?  I&#8217;ve seen the preview movies, and while Bioshock does indeed have charm, I can&#8217;t say it looks <em>eight times better<\/em>.  Game developers: <em>Give it a rest already.  Just perfect the technology you&#8217;ve got in front of you.  Bring the load times down. Keep the framerate smooth. Minimize how much screwing around the user will have to do under &#8220;video settings&#8221;.  Squash the bugs.  Stop trying to re-invent the wheel. Nobody cares about your Trifiltering Bling-Maps and your Derasterizing Shine Buffers. <\/em> <\/p>\n<p>Even more troublesome is the last item on the list.  I haven&#8217;t forgotten the time I picked up Half-Life 2 on release day, and spent two hours jumping though <a href=\"?p=95\">Steam&#8217;s<\/a> <a href=\"?p=98\">hoops<\/a>.  I&#8217;m not eager to repeat that process.  For a while I wondered if it wouldn&#8217;t make more sense to buy a game, leave it unopened, and get the hassle-free warez version online.  Then I realized that would just be a different sort of hassle.  <\/p>\n<p>Days are short, my gaming dollars are limited, and I have better things to do than beta-test <a href=\"?p=508\">buggy<\/a>, <a href=\"?p=491\">unfinished games<\/a> while performing their useless anti-piracy calisthenics.  I don&#8217;t care about the game&#8217;s lineage, or the design team, or the fact that it&#8217;s the &#8220;spiritual successor&#8221; to <a href=\"?p=186\">my all-time favorite PC game<\/a>.  PC games have been getting more expensive, more troublesome, more buggy, and <a href=\"?p=882\">less fun<\/a> for about the last seven years.  <\/p>\n<p>Once in a while I hear people crying about the death of PC games. They talk about casual gaming, aging fans, and shrinking shelf space.  But nothing is &#8220;killing&#8221; PC games.  PC games are committing suicide. <\/p>\n<p>(Also, I know lots of people are going to suggest &#8220;get an XBox 360&#8221;.  That&#8217;s pretty tempting, and I may do that at some point, but I can&#8217;t bear the thought of playing an FPS on a console.  I&#8217;ve tried it.  It&#8217;s like trying to dig a trench with a spear: You can probably do it if you really want, but the whole time you&#8217;ll wish you had the right tool for the job.)<\/p>\n<p>On the upside, I discovered a battered and overlooked copy of <a href=\"http:\/\/www.microsoft.com\/games\/riseofnations\/\">Rise of Nations<\/a> (2003) for $5 in the bargain bin and I&#8217;ve been having a blast with that.  I&#8217;ve also been playing a lot of Playstation 2 games.  They&#8217;re hit-or-miss, but I have to give them credit for being free of bugs and anti-piracy hassle. Recently I had a great time with <a href=\"?p=1049\">Jade Empire<\/a>, but of course <em>that<\/em> was a port of a succesful two year old XBox title.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve been waiting for this game since I first heard about it, way back in February of 2006. At long last, they have released the minimum system requirements. Let&#8217;s have a look:<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[120],"tags":[29,30],"class_list":["post-1237","post","type-post","status-publish","format-standard","hentry","category-videogames","tag-bioshock","tag-drm"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1237","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1237"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/1237\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1237"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1237"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1237"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}