{"id":11795,"date":"2011-05-26T10:18:28","date_gmt":"2011-05-26T15:18:28","guid":{"rendered":"http:\/\/www.shamusyoung.com\/twentysidedtale\/?p=11795"},"modified":"2011-05-26T10:24:44","modified_gmt":"2011-05-26T15:24:44","slug":"spoiler-warning-s5e23-elijahs-interocitor","status":"publish","type":"post","link":"https:\/\/www.shamusyoung.com\/twentysidedtale\/?p=11795","title":{"rendered":"Spoiler Warning S5E23: Elijah&#8217;s Interocitor"},"content":{"rendered":"<p><table class='nomargin' cellspacing='0' width='100%' cellpadding='0' align='center' border='0'><tr><td><iframe loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/www.youtube.com\/embed\/rfZ6Uuv3fUI\" frameborder=\"0\" allowfullscreen class=\"embed\"><\/iframe><br\/><small><a href='http:\/\/www.youtube.com\/watch?v=rfZ6Uuv3fUI'>Link (YouTube)<\/a><\/small><\/td><\/tr><\/table><\/p>\n<p>I think I&#8217;ve figured it out.  Here is how to make an expansion pack for a Fallout game:<\/p>\n<p><br clear='all'\/><\/p>\n<ol>\n<li>Make one new area motif.  Now use it.  Everywhere.\n<\/li>\n<li>Make one new weapon.  Make sure it&#8217;s way overpowered.\n<\/li>\n<li>Make one new enemy model. Now use it.  Everywhere. Make sure it&#8217;s crazy powerful so it can stand up to the overpowered weapon you added.\n<\/li>\n<li>Take away all player inventory.\n<\/li>\n<li>Take away all player choice.\n<\/li>\n<li>Take away the looting &#038; bartering mechanics.\n<\/li>\n<li>Add one binary choice at the end, because then you can claim the DLC has &#8220;player choice&#8221;.\n<\/li>\n<\/ol>\n<p>They don&#8217;t <em>all<\/em> follow this list, of course. But if you look at  Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta, the pattern is there.  Dead Money looks to be following that template as well.  I don&#8217;t know. Haven&#8217;t played it myself.  I watched Josh play Dead Money for 40 minutes this weekend.  It looks better than the Fallout 3 DLC, but that&#8217;s a very, very small accomplishment. <\/p>\n<p>I guess I&#8217;ll see how it turns out along with the rest of you.<\/p>\n<p><!--more--><em>I really hate this guy, how about I shoot his dumb ass?<\/em><\/p>\n<p><strong>You can&#8217;t.  Bomb collar.<\/strong><\/p>\n<p><em>What about this guy?<\/em><\/p>\n<p><strong>Bomb collar.<\/strong><\/p>\n<p><em>Can I leave the-<\/em><\/p>\n<p><strong>Bomb collar.<\/strong><\/p>\n<p><em>Can I sneak by-<\/em><\/p>\n<p><strong>Bomb collar.<\/strong><\/p>\n<p><em>Maybe I should just steal-<\/em><\/p>\n<p><strong>Bomb collar.<\/strong><\/p>\n<p><em>Fine, I quit. I&#8217;ll go play the Witche-<\/em><\/p>\n<p><strong>Bomb collar.<\/strong><\/p>\n<p><em>You&#8217;re a jerk, you kn-<\/em><\/p>\n<p><strong>Bomb collar.<\/strong><\/p>\n<p>Man, I wish they would let me write videogames.  This is easy!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Link (YouTube) I think I&#8217;ve figured it out. Here is how to make an expansion pack for a Fallout game: Make one new area motif. Now use it. Everywhere. Make one new weapon. Make sure it&#8217;s way overpowered. Make one new enemy model. Now use it. Everywhere. Make sure it&#8217;s crazy powerful so it can [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[188],"tags":[],"class_list":["post-11795","post","type-post","status-publish","format-standard","hentry","category-spoilerwarning"],"_links":{"self":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/11795","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11795"}],"version-history":[{"count":0,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=\/wp\/v2\/posts\/11795\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11795"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11795"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.shamusyoung.com\/twentysidedtale\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11795"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}