Haydee is a 2016 Metroidvania-style third-person shooter that centers exploration and platforming…and survival. Many people would consider those descriptions somewhat redundant to “Metroidvania-style” but I think it’s important to point out survival was an aspect of almost all video games of the Metroid and Castevania era, and an important distinction for those games and the “genre” as a whole is that later exploration opens up areas seen but not available early in the game. Survival in Haydee is much more like early Resident Evil games: you have to avoid getting hit and conserve your ammo, medpacks, and saves. On top of that, your inventory is small and non-specialized and save points are rare. And just as you have to have a typewriter ribbon available in Resident Evil to operate a save point, Haydee must have a diskette…a separate inventory item. Over the past decade two sequels have been released to increasingly positive ratings. But I suspect most people don’t notice the game until they see the cover art:
Continue reading 〉〉 “Play It For The Articles: Haydee”
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