Rage 2 Part 3: As You Know, Bob

By Shamus Posted Thursday Feb 6, 2020

Filed under: Retrospectives 116 comments

In the previous entry, I began making suggestions on how to fix some of the obvious problems with this script / story / game. I should make a few ground rules clear:

  1. I’m only modifying scenes, not re-structuring the plot or writing a new story. This means my plot will inherit a lot of the structural problems of the original, but that’s fine. I want to do side-by-side comparisons as we step through the game, and we can’t do that if my story goes off in a totally different direction.
  2. Even though the game was marketed as a comedy, the story itself is… not. In my suggestions, I’ve been keeping the self-serious tone of the shipped game. I’ll make comedic suggestions here and there, but for the most part I’m keeping the existing tone.
  3. I’m trying to keep my suggestions moderately budget neutral. I might add a few lines of dialog or an NPC here or there, but I’m staying within the given scope.

Last time, I mentioned that the game begins with a two-minute expositional monologue from our villain General Cross as he addresses his troops. I skipped over that bit, but let’s back up and analyze it now.

ALL WILL TREMBLE BEFORE THE MIGHT OF THE SHOUTY-PANTS FACTION!
ALL WILL TREMBLE BEFORE THE MIGHT OF THE SHOUTY-PANTS FACTION!

During this monologue, Cross gives exposition for the following:

Continue reading ⟩⟩ “Rage 2 Part 3: As You Know, Bob”

 


 

Stop Asking Me to Play Dark Souls

By Shamus Posted Tuesday Feb 4, 2020

Filed under: Column 435 comments

For those of you who somehow haven’t heard of Red Dwarf, it’s a British sci-fi comedy series. It’s heyday was in the 80s and early 90s. In the show, there’s a sentient toaster that’s always trying to get people to order toast. At one point, Lister has the following conversation with it:

Continue reading ⟩⟩ “Stop Asking Me to Play Dark Souls”

 


 

Diecast #288: Mindustry, Warcraft Reforged, Journey to the Savage Planet

By Shamus Posted Monday Feb 3, 2020

Filed under: Diecast 92 comments

Welcome! Please enjoy this hour and twelve minutes of two guys talking about a series of topics that are often tangentally related to video games. Thank you.



Hosts: Paul, Shamus. Episode edited by Issac.
Diecast288
Continue reading ⟩⟩ “Diecast #288: Mindustry, Warcraft Reforged, Journey to the Savage Planet”

 


 

Video Game Chart Party 2: Chart Harder

By Shamus Posted Sunday Feb 2, 2020

Filed under: Video Games 48 comments

Two things happened last weekCorrection: More than two things happened last week. However, I only care about two of them right now.. First, I published that chart dump of video game data. Second, I got another delivery. Late last night someone threw a brick through my window. Once I finished sweeping up the glass, I noticed it wasn’t actually a brick. It was a MySql database, wrapped in a note that said, “Don Data sends his regards.”

This data is a lot more complete than the last batch. It has information on publishers / developers, which might be useful if I knew what to do with it. But whatever. Let’s make a new version of the charts from last week:

Here I’ve limited the chart to the twenty years from 2000 to 2019, since the data outside of that range is too sparse to use. Also, this chart just shows the range between 60 (worst game ever) and 80 (best game possible).

Last week some people expressed concern that my methodology was off. Specifically, what happens if Shoot Guy 4: Shoot ’em All gets a 100% from one thousand critics, and if the slightly obscure Punch Guy 3: Knuckles of Doom only gets one review of 0%. If those are the only two games that year, then won’t that result in an average of 99.9% for the year?

Short answer: No. Long answer: Continue reading ⟩⟩ “Video Game Chart Party 2: Chart Harder”

 


 

Rage 2 Part 2: Shut Up and Let Me Shoot Stuff

By Shamus Posted Thursday Jan 30, 2020

Filed under: Retrospectives 108 comments

Like I said in the introduction, this series is going to focus on advice more than straight critique. This is basically an expansion on the How I’d Have Done it sections in my Mass Effect Andromeda series. Also, I’m going to be focusing on a minimalist approach. The goal here isn’t to create a massive story-world full of complex intrigue and fill the game with hours of cutscenes. The goal is to create a story of surgical efficiency where we can create tension, stakes, and emotional investment in the shortest possible time. This is an action shooter, and the fanbase is not going to be filled with people hungry for ambitious worldbuilding and miles of backstory. Statistically, these players are not fans of classic BioWare, and we need to respect their expectations.

Which means these first few entries are going to be rough. The opening scenes of Rage 2 are easily the worst part of the game. As I said in my Escapist column back in May: There are about 3.5 minutes of gameplay in the first 23 minutes of the game. Having bad cutscenes is one thing, but having overlong bad cutscenes is worse and having them at the start of an action title is suicidal. Players are going to start skipping cutscenes, and if they skip the intro then they’ll probably skip everything else and all our expensive animation and voice acting will go to waste.
Continue reading ⟩⟩ “Rage 2 Part 2: Shut Up and Let Me Shoot Stuff”

 


 

Bethesda NEVER Understood Fallout

By Shamus Posted Tuesday Jan 28, 2020

Filed under: Column 219 comments

Bethesda NEVER understood Fallout. Yes, I know this is a really popular franchise and I’m risking furious nerd wrath by criticizing it, but I used up all my positivity in the last video. If you want to hear me love a game you could always go back and watch that one again. 

See, the problem with Bethesda’s Fallout is that…


Link (YouTube)

Hang on. I think we need to do a little refresher on this particular IP. I know a lot of people already know this, but if we don’t cover this now then the discussion will get hopelessly sidetracked. So to avoid confusion, let’s talk about how this crazy franchise got started.
Continue reading ⟩⟩ “Bethesda NEVER Understood Fallout”

 


 

Video Game Chart Party

By Shamus Posted Monday Jan 27, 2020

Filed under: Video Games 131 comments

I have a bit of a sore throat so I wasn’t up for doing a Diecast. But as a way of giving your your usual dose of content, I thought I’d share a strange meeting I had the other day on the internet…

Continue reading ⟩⟩ “Video Game Chart Party”