Characters come and go, but the relative success of a campaign story can be judged by the number of players who are willing to see it through to the end.
The Middle Ages
Would you have survived in the middle ages?
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
What is this silly word, why did some people get so irritated by it, and why did it fall out of use?
Starcraft: Bot Fight
Let's do some scripting to make the Starcraft AI fight itself, and see how smart it is. Or isn't.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.