Characters come and go, but the relative success of a campaign story can be judged by the number of players who are willing to see it through to the end.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.