Characters come and go, but the relative success of a campaign story can be judged by the number of players who are willing to see it through to the end.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Two minutes of fun at the expense of a badly-run theme park.
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.