You’ve heard me sing this song before, but it bears repeating. The article came to fruition while I was playing LOTRO and I suddenly had to gain 20 levels of being a warrior so I could continue my career as a chef. I needed to kill one particular boar, ignoring the thousands of boars in the world that I could slaughter without effort. (Or that fact that “raise pigs” is not exactly an advanced technology.) The excuse given for why I needed the level 40 boar would do was… an excuse.
I managed to get a player from my kinship (Knights of the Third Age) to help me out. And by “help” I mean, he did it for me and I followed him around and tried to not get one-shotted to death by any of the monsters. So the task was either impossible or effortless. In either case, what exactly was the point of the exercise again? Neither option enriched my enjoyment of the game, and I’m still fantasizing about a gameworld which simply doesn’t presume to tell me how to have fun.
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
Skylines of the Future
Cities: Skylines is bound to have a sequel sooner or later. Where can this series go next, and what changes would I like to see?
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.