You’ve heard me sing this song before, but it bears repeating. The article came to fruition while I was playing LOTRO and I suddenly had to gain 20 levels of being a warrior so I could continue my career as a chef. I needed to kill one particular boar, ignoring the thousands of boars in the world that I could slaughter without effort. (Or that fact that “raise pigs” is not exactly an advanced technology.) The excuse given for why I needed the level 40 boar would do was… an excuse.
I managed to get a player from my kinship (Knights of the Third Age) to help me out. And by “help” I mean, he did it for me and I followed him around and tried to not get one-shotted to death by any of the monsters. So the task was either impossible or effortless. In either case, what exactly was the point of the exercise again? Neither option enriched my enjoyment of the game, and I’m still fantasizing about a gameworld which simply doesn’t presume to tell me how to have fun.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.