I’m milling around the mall today and I spot Scrapland in the bargain bin for $4.99. I’m thinking to myself: I avoided this game on purpose when it was new. Why was that again? Annoying missions? Erm. Dumb plot? I don’t think so. Ah well, you can’t go wrong for a fiver. Even if it sucks.
I get it home and make with the installing. Once it’s all done I try to run the game. It says I need to reboot to finish installing the “Protection System”. Ah DANGIT!
Now I remember why I’d been avoiding it. Now it’s too late.
Note to American McGee and the goofs at Enlight software: Nobody wants to steal your lackluster game. Get over yourselves.
A horrible, railroading, stupid, contrived, and painfully ill-conceived roleplaying campaign. All in good fun.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
A programming project where I set out to make a gigantic and complex world from simple data.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.