Never provide a dungeon without treasure. The longer they search and find nothing, the more your players will be convinced that the treasure is bountiful and exceptionally well-hidden. If left unchecked, they will eventually dismantle and excavate the entire site in their search for loot.
Steam Summer Blues
This mess of dross, confusion, and terrible UI design is the storefront the big publishers couldn't beat? Amazing.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
The Truth About Piracy
What are publishers doing to fight piracy and why is it all wrong?