Welcome to this special edition of DM of the Rings with special behind-the-scenes director’s commentary…
The gist was that they were fearful of spending the next four hours leafing through the rulebook trying to figure out how to wrestle with this thing. There is some truth (and thus humor) in this idea, but I couldn’t figure out how to deliver the comedic payload.
So instead you got this.
A programming project where I set out to make a gigantic and complex world from simple data.
What Does a Robot Want?
No, self-aware robots aren't going to turn on us, Skynet-style. Not unless we designed them to.
Why Google sucks, and what made me switch to crowdfunding for this site.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.