This is, of course, the most pervasive problem in D&D, and one which the rules have never addressed. The tension of many battles has been ruined by some smart-alec suggesting they use the Holy Hand Grenade. No fortress – no matter how impressive or dangerous – will ever seem foreboding after one of the players points out that, “It’s only a model”.
My own suggestion for the 4.0 edition rules: Anyone who quotes Holy Grail during a session should be made to eat their own character sheet.
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
Are Lootboxes Gambling?
Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
Why Batman Can't Kill
His problem isn't that he's dumb, the problem is that he bends the world he inhabits.