I took my thoughts on FUEL and distilled them into a short video. Most of this was stuff I’d covered before, but it was nice to be able to go over it with the help of visuals.
I use Windows Movie Maker once a year, and every time I have to re-learn the whole thing. The goofy way it organizes media. The little interface quirks that will crash it. The flukes that create little clicks and pops when going from one muted soundtrack to another. I finally have it figured out now, but I’m sure I’ll have forgotten it all again next time I sit down to make a video.
Ah well. Hope you find it interesting. Please spread it around if you do.
Quakecon 2012 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.