When you want an image to use for your character portrait, you have two choices:
- Spend years mastering the art of sci-fi / fantasy illustration. Perhaps attend art school. Hone your craft until you can fully realize your character on paper just as you imagine them.
- Use Google Image Search and swipe something that looks roughly like how you want your character to look.
For whatever reason, most players take the lazy way and opt for #2, despite the fact that there is a 90% chance they are going to look like a brooding androgynous goth / punk elf holding the wrong weapon.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
This is Why We Can’t Have Short Criticism
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.