On one hand, it makes no sense for the monsters and encounter areas of the gameworld to come pre-stocked with loot. It also makes no sense for feral beasts and the shambling undead to walk around carrying fabulous cash prizes.
On the other hand, gold coins are shiny and make a fun jingling sound when you have lots of them.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.