I’ve mentioned before how I’ve had trouble with coaxing players to rest. You have to watch these guys: They will do everything they can to escape the finely crafted rails you’ve put them on.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
Juvenile and Proud
Yes, this game is loud, crude, childish, and stupid. But it it knows what it wants to be and nails it. And that's admirable.
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?