Reviving Chainmail Bikini has been an interesting project. The webcomic Shawn Gaston and I made in 2007 went poof, and for a while I thought it was gone for good.
But Shawn had some of the source images. I had others. The internet archive had the titles & accompanying text for the first 39 comics or so. Now we’re discovering that a few wily users had actually saved some of the bonus content to their own computers, and were able to help us recover those. This morning, I got to see Chuck’s Random Encounter Table for the first time in over two years. I’d forgotten nearly everything on the chart, and so I got to laugh at a couple of my own jokes. Man, being forgetful has its advantages.
Reading through the old strips has jostled my memory quite a bit, and I think I actually have a decent chance at reconstructing the write-up of the ending. I have until late January to iron it all out. Here’s hoping.
Seventeen of the strips have been posted so far, so if you’ve never read it, now would be a good time to start.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.